Fix Time being based on 30 minute hours.
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1 changed files with 1 additions and 1 deletions
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@ -3146,7 +3146,7 @@ namespace TShockAPI
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time += 4.5;
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if (!Main.dayTime)
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time += 15.0;
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args.Player.SendInfoMessage("The current time is {0}:{1:D2}.", (int)Math.Floor(time), (int)Math.Round((time % 1.0) * 30.0));
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args.Player.SendInfoMessage("The current time is {0}:{1:D2}.", (int)Math.Floor(time), (int)Math.Round((time % 1.0) * 60.0));
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return;
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}
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