Fix Time being based on 30 minute hours.

This commit is contained in:
Zack 2014-07-10 21:23:50 -04:00
parent 915e791406
commit 4468a880d2

View file

@ -3146,7 +3146,7 @@ namespace TShockAPI
time += 4.5;
if (!Main.dayTime)
time += 15.0;
args.Player.SendInfoMessage("The current time is {0}:{1:D2}.", (int)Math.Floor(time), (int)Math.Round((time % 1.0) * 30.0));
args.Player.SendInfoMessage("The current time is {0}:{1:D2}.", (int)Math.Floor(time), (int)Math.Round((time % 1.0) * 60.0));
return;
}