Change TSPlayer.UserID to TSPlayer.User.ID, as well as refactoring some of UserManager.cs. Solves #916

This commit is contained in:
White 2015-05-01 11:18:37 +09:30
parent fcda79ea4c
commit 44ad0c68b8
6 changed files with 128 additions and 109 deletions

View file

@ -1438,7 +1438,7 @@ namespace TShockAPI
{
if(user.UUID == args.Player.UUID)
{
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, TShock.Users.GetUserID(args.Player.Name));
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, user.ID);
if (args.Player.State == 1)
args.Player.State = 2;
@ -1514,7 +1514,7 @@ namespace TShockAPI
if (user.VerifyPassword(password))
{
args.Player.RequiresPassword = false;
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, TShock.Users.GetUserID(args.Player.Name));
args.Player.PlayerData = TShock.CharacterDB.GetPlayerData(args.Player, user.ID);
if (args.Player.State == 1)
args.Player.State = 2;