Move some code, now reserved slots should work with user accounts.
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da5de78155
commit
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2 changed files with 34 additions and 37 deletions
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@ -320,6 +320,40 @@ namespace TShockAPI
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return true;
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}
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private static bool HandleGetSection(GetDataHandlerArgs args)
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{
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if (args.Player.RequestedSection)
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return true;
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args.Player.RequestedSection = true;
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if (TShock.HackedHealth(args.Player))
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{
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TShock.Utils.ForceKick(args.Player, "You have Hacked Health/Mana, Please use a different character.");
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}
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if (TShock.Utils.ActivePlayers() + 1 > TShock.Config.MaxSlots && !args.Player.Group.HasPermission(Permissions.reservedslot))
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{
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TShock.Utils.ForceKick(args.Player, TShock.Config.ServerFullReason);
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return false;
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}
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NetMessage.SendData((int)PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
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if (TShock.Config.EnableGeoIP && TShock.Geo != null)
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{
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Log.Info(string.Format("{0} ({1}) from '{2}' group from '{3}' joined. ({4}/{5})", args.Player.Name, args.Player.IP, args.Player.Group.Name, args.Player.Country, TShock.Utils.ActivePlayers(), TShock.Config.MaxSlots));
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TShock.Utils.Broadcast(args.Player.Name + " has joined from the " + args.Player.Country, Color.Yellow);
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}
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else
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{
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Log.Info(string.Format("{0} ({1}) from '{2}' group joined. ({3}/{4})", args.Player.Name, args.Player.IP, args.Player.Group.Name, TShock.Utils.ActivePlayers(), TShock.Config.MaxSlots));
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TShock.Utils.Broadcast(args.Player.Name + " has joined", Color.Yellow);
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}
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if (TShock.Config.DisplayIPToAdmins)
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TShock.Utils.SendLogs(string.Format("{0} has joined. IP: {1}", args.Player.Name, args.Player.IP), Color.Blue);
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}
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private static bool HandleSendTileSquare(GetDataHandlerArgs args)
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{
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@ -1143,15 +1177,6 @@ namespace TShockAPI
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return false;
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}
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private static bool HandleGetSection(GetDataHandlerArgs args)
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{
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if (args.Player.RequestedSection)
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return true;
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args.Player.RequestedSection = true;
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return false;
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}
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private static bool UpdateNPCHome(GetDataHandlerArgs args)
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{
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var id = args.Data.ReadInt16();
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