Merge remote-tracking branch 'origin/general-devel' into general-devel
This commit is contained in:
commit
4628cb2ae6
6 changed files with 136 additions and 56 deletions
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@ -141,9 +141,6 @@ namespace TShockAPI
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[Description("This will save the world if Terraria crashes from an unhandled exception.")]
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public bool SaveWorldOnCrash = true;
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[Description("This is kick players who have custom items in their inventory (via a mod)")]
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public bool KickCustomItems = false;
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[Description("This will announce a player's location on join")]
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public bool EnableGeoIP = false;
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@ -27,11 +27,11 @@ namespace TShockAPI.DB
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creator.EnsureExists(table);
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//Add default groups
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AddGroup("default", "canwater,canlava,warp,canbuild");
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AddGroup("default", "warp,canbuild");
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AddGroup("newadmin", "default", "kick,editspawn,reservedslot");
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AddGroup("admin", "newadmin", "ban,unban,whitelist,causeevents,spawnboss,spawnmob,managewarp,time,tp,pvpfun,kill,logs,immunetokick,tphere");
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AddGroup("trustedadmin", "admin", "maintenance,cfg,butcher,item,heal,immunetoban,ignorecheatdetection,ignoregriefdetection,usebanneditem,manageusers");
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AddGroup("vip", "default", "canwater,canlava,warp,canbuild,reservedslot");
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AddGroup("trustedadmin", "admin", "maintenance,cfg,butcher,item,heal,immunetoban,ignorecheatdetection,usebanneditem,manageusers");
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AddGroup("vip", "default", "reservedslot");
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String file = Path.Combine(TShock.SavePath, "groups.txt");
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if (File.Exists(file))
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@ -25,6 +25,7 @@ using Terraria;
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using TShockAPI.Net;
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using System.IO.Streams;
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using System.Net;
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namespace TShockAPI
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{
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@ -210,7 +211,30 @@ namespace TShockAPI
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return true;
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}
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args.Player.Difficulty = difficulty;
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args.TPlayer.name = name;
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args.Player.ReceivedInfo = true;
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NetMessage.SendData((int)PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
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if (TShock.Config.EnableGeoIP && TShock.Geo != null)
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{
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var code = TShock.Geo.TryGetCountryCode(IPAddress.Parse(args.Player.IP));
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args.Player.Country = code == null ? "N/A" : MaxMind.GeoIPCountry.GetCountryNameByCode(code);
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if (code == "A1")
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if (TShock.Config.KickProxyUsers)
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TShock.Utils.Kick(args.Player, "Proxies are not allowed");
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Log.Info(string.Format("{0} ({1}) from '{2}' group from '{3}' joined.", args.Player.Name, args.Player.IP, args.Player.Group.Name, args.Player.Country));
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TShock.Utils.Broadcast(args.Player.Name + " has joined from the " + args.Player.Country, Color.Yellow);
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}
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else
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{
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Log.Info(string.Format("{0} ({1}) from '{2}' group joined.", args.Player.Name, args.Player.IP, args.Player.Group.Name));
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TShock.Utils.Broadcast(args.Player.Name + " has joined", Color.Yellow);
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}
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if (TShock.Config.DisplayIPToAdmins)
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TShock.Utils.SendLogs(string.Format("{0} has joined. IP: {1}", args.Player.Name, args.Player.IP), Color.Blue);
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return false;
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}
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@ -230,6 +254,12 @@ namespace TShockAPI
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return true;
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}
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendTileSquare(tileX, tileY);
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return true;
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}
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var tiles = new NetTile[size, size];
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for (int x = 0; x < size; x++)
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@ -440,6 +470,12 @@ namespace TShockAPI
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}
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}
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendTileSquare(tileX, tileY);
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return true;
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}
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if (TShock.CheckTilePermission(args.Player, tileX, tileY))
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{
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args.Player.SendTileSquare(tileX, tileY);
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@ -468,17 +504,24 @@ namespace TShockAPI
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int id = args.Data.ReadByte();
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bool pvp = args.Data.ReadBoolean();
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long seconds = (long)(DateTime.UtcNow - args.Player.LastPvpChange).TotalSeconds;
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if (TShock.Config.PvpThrottle > 0 && seconds < TShock.Config.PvpThrottle)
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if (id != args.Player.Index)
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{
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args.Player.SendMessage(string.Format("You cannot change pvp status for {0} seconds", TShock.Config.PvpThrottle - seconds), 255, 0, 0);
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args.Player.SetPvP(id != args.Player.Index || TShock.Config.AlwaysPvP ? true : args.TPlayer.hostile);
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return true;
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}
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else
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if (args.TPlayer.hostile != pvp)
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{
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args.Player.SetPvP(id != args.Player.Index || TShock.Config.AlwaysPvP ? true : pvp);
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long seconds = (long)(DateTime.UtcNow - args.Player.LastPvpChange).TotalSeconds;
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if (TShock.Config.PvpThrottle > 0 && seconds < TShock.Config.PvpThrottle)
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{
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TSPlayer.All.SendMessage(string.Format("{0} has {1} PvP!", args.Player.Name, pvp ? "enabled" : "disabled"), Main.teamColor[args.Player.Team]);
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}
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args.Player.LastPvpChange = DateTime.UtcNow;
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}
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args.TPlayer.hostile = pvp;
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NetMessage.SendData((int)PacketTypes.TogglePvp, -1, -1, "", args.Player.Index);
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return true;
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}
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@ -505,14 +548,25 @@ namespace TShockAPI
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}
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}
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if (TShock.CheckPlayerCollision((int)(pos.X / 16f), (int)(pos.Y / 16f))) //NoClipping or possible errors
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if (!pos.Equals(args.Player.LastNetPosition))
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{
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args.Player.SendMessage("You got stuck in a solid object! Sent you to the spawn point.", Color.Red);
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args.Player.SendTileSquare((int)(pos.X / 16f), (int)(pos.X / 16f));
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args.Player.Spawn();
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return true;
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float distance = Vector2.Distance(new Vector2((pos.X / 16f), (pos.Y / 16f)), new Vector2(Main.spawnTileX, Main.spawnTileY));
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile && distance > 6f)
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{
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args.Player.SendMessage("PvP is forced! Enable PvP else you can't do anything!", Color.Red);
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args.Player.Spawn();
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return true;
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}
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if (TShock.CheckPlayerCollision((int)(pos.X / 16f), (int)(pos.Y / 16f))) //NoClipping or possible errors
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{
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args.Player.SendMessage("You got stuck in a solid object! Sent you to the spawn point.", Color.Red);
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args.Player.SendTileSquare((int)(pos.X / 16f), (int)(pos.X / 16f));
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args.Player.Spawn();
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return true;
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}
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}
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args.Player.LastNetPosition = pos;
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return false;
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}
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@ -545,6 +599,12 @@ namespace TShockAPI
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return true;
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}
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendData(PacketTypes.ProjectileNew, "", index);
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return true;
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}
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if (TShock.CheckProjectilePermission(args.Player, index, type))
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{
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args.Player.LastThreat = DateTime.UtcNow;
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@ -580,6 +640,12 @@ namespace TShockAPI
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return true;
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}
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendData(PacketTypes.ProjectileNew, "", index);
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return true;
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}
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if (TShock.CheckProjectilePermission(args.Player, index, type))
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{
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args.Player.LastThreat = DateTime.UtcNow;
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@ -630,6 +696,12 @@ namespace TShockAPI
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if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
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return false;
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendTileSquare(tileX, tileY);
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return true;
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}
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if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
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{
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args.Player.SendTileSquare(tileX, tileY);
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@ -679,6 +751,12 @@ namespace TShockAPI
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if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
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return false;
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendTileSquare(tileX, tileY);
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return true;
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}
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if (Main.tile[tileX, tileY].type != 0x15 && (!TShock.Utils.MaxChests() && Main.tile[tileX, tileY].type != 0)) //Chest
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{
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args.Player.SendTileSquare(tileX, tileY);
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@ -730,6 +808,11 @@ namespace TShockAPI
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var x = args.Data.ReadInt32();
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var y = args.Data.ReadInt32();
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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return true;
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}
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if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - x) > 32) || (Math.Abs(args.Player.TileY - y) > 32)))
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{
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return true;
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@ -750,6 +833,12 @@ namespace TShockAPI
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return false;
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}
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendData(PacketTypes.ChestItem, "", id, slot);
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return true;
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}
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Item item = new Item();
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item.netDefaults(type);
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if (stacks > item.maxStack || TShock.Itembans.ItemIsBanned(item.name))
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@ -818,6 +907,11 @@ namespace TShockAPI
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var type = args.Data.ReadInt8();
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var time = args.Data.ReadInt16();
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendData(PacketTypes.PlayerBuff, "", id);
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return true;
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}
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if (!TShock.Players[id].TPlayer.hostile)
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{
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args.Player.SendData(PacketTypes.PlayerBuff, "", id);
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@ -869,6 +963,13 @@ namespace TShockAPI
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args.Player.SendData(PacketTypes.ItemDrop, "", id);
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return true;
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}
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendData(PacketTypes.ItemDrop, "", id);
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return true;
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}
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return false;
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}
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@ -908,6 +1009,13 @@ namespace TShockAPI
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return true;
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}
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendData(PacketTypes.PlayerHp, "", id);
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args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
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return true;
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}
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if (TShock.Config.RangeChecks && ((Math.Abs(args.Player.TileX - TShock.Players[id].TileX) > 128) || (Math.Abs(args.Player.TileY - TShock.Players[id].TileY) > 128)))
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{
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args.Player.SendData(PacketTypes.PlayerHp, "", id);
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@ -942,6 +1050,12 @@ namespace TShockAPI
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return true;
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}
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if (TShock.Config.AlwaysPvP && !args.TPlayer.hostile)
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{
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args.Player.SendData(PacketTypes.NpcUpdate, "", id);
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return true;
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}
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if (Main.npc[id].townNPC && !args.Player.Group.HasPermission(Permissions.movenpc))
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{
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args.Player.SendData(PacketTypes.NpcUpdate, "", id);
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@ -37,7 +37,7 @@ namespace TShockAPI
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public Group Group { get; set; }
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public bool ReceivedInfo { get; set; }
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public int Index { get; protected set; }
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public DateTime LastPvpChange { get; protected set; }
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public DateTime LastPvpChange;
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public Point[] TempPoints = new Point[2];
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public int AwaitingTempPoint { get; set; }
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public bool AwaitingName { get; set; }
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@ -49,6 +49,7 @@ namespace TShockAPI
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public TSPlayer LastWhisper;
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public int LoginAttempts { get; set; }
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public Vector2 TeleportCoords = new Vector2(-1, -1);
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public Vector2 LastNetPosition = Vector2.Zero;
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public string UserAccountName { get; set; }
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public bool HasBeenSpammedWithBuildMessage;
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public bool IsLoggedIn;
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@ -262,7 +263,8 @@ namespace TShockAPI
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{
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try
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{
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SendData(PacketTypes.TileSendSquare, "", size, (x - (size / 2)), (y - (size / 2)));
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int num = (size - 1) / 2;
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SendData(PacketTypes.TileSendSquare, "", size, (float)(x - num), (float)(y - num));
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return true;
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}
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catch (Exception ex)
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@ -306,18 +308,6 @@ namespace TShockAPI
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NetMessage.SendData((int)PacketTypes.PlayerDamage, -1, -1, "", Index, ((new Random()).Next(-1, 1)), damage, (float)0);
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}
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public virtual void SetPvP(bool pvp)
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{
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if (TPlayer.hostile != pvp)
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{
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LastPvpChange = DateTime.UtcNow;
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TPlayer.hostile = pvp;
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All.SendMessage(string.Format("{0} has {1} PvP!", Name, pvp ? "enabled" : "disabled"), Main.teamColor[Team]);
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}
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//Broadcast anyways to keep players synced
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NetMessage.SendData((int)PacketTypes.TogglePvp, -1, -1, "", Index);
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}
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public virtual void SetTeam(int team)
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{
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Main.player[Index].team = team;
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@ -715,36 +715,17 @@ namespace TShockAPI
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return;
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}
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NetMessage.SendData((int)PacketTypes.TimeSet, -1, -1, "", 0, 0, Main.sunModY, Main.moonModY);
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NetMessage.syncPlayers();
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if (Config.EnableGeoIP && Geo != null)
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{
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var code = Geo.TryGetCountryCode(IPAddress.Parse(player.IP));
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player.Country = code == null ? "N/A" : MaxMind.GeoIPCountry.GetCountryNameByCode(code);
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if (code == "A1")
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if (TShock.Config.KickProxyUsers)
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TShock.Utils.Kick(player, "Proxies are not allowed");
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Log.Info(string.Format("{0} ({1}) from '{2}' group from '{3}' joined.", player.Name, player.IP, player.Group.Name, player.Country));
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TShock.Utils.Broadcast(player.Name + " has joined from the " + player.Country, Color.Yellow);
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}
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else
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{
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Log.Info(string.Format("{0} ({1}) from '{2}' group joined.", player.Name, player.IP, player.Group.Name));
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TShock.Utils.Broadcast(player.Name + " has joined", Color.Yellow);
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}
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TShock.Utils.ShowFileToUser(player, "motd.txt");
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if (HackedHealth(player))
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{
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TShock.Utils.HandleCheater(player, "Health/Mana cheat detected. Please use a different character.");
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}
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NetMessage.syncPlayers();
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if (Config.AlwaysPvP)
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{
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player.SetPvP(true);
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player.SendMessage(
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"PvP is forced! Enable PvP else you can't deal damage to other people. (People can kill you)",
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Color.Red);
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player.SendMessage("PvP is forced! Enable PvP else you can't move or do anything!", Color.Red);
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}
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if (player.Group.HasPermission(Permissions.causeevents) && Config.InfiniteInvasion)
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{
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@ -756,8 +737,6 @@ namespace TShockAPI
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player.Teleport((int)pos.X, (int)pos.Y);
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player.SendTileSquare((int)pos.X, (int)pos.Y);
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}
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if (Config.DisplayIPToAdmins)
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Utils.SendLogs(string.Format("{0} has joined. IP: {1}", player.Name, player.IP), Color.Blue);
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e.Handled = true;
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}
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