From 472b81e9f436a55a3c5a7b8e8989e0d3ae6c8bd9 Mon Sep 17 00:00:00 2001 From: Lucas Nicodemus Date: Sun, 24 May 2020 14:04:35 -0700 Subject: [PATCH] Increase default thresholds in config file Based on user testing of the new explosives from Olink, these really need to be higher to support the new lava/wet/dry/honey bombs/explosives. --- TShockAPI/ConfigFile.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/TShockAPI/ConfigFile.cs b/TShockAPI/ConfigFile.cs index fb920732..bda097c3 100644 --- a/TShockAPI/ConfigFile.cs +++ b/TShockAPI/ConfigFile.cs @@ -275,11 +275,11 @@ namespace TShockAPI /// Disables a player and reverts their actions if this number of tile places is exceeded within 1 second. [Description("Disables a player and reverts their actions if this number of tile places is exceeded within 1 second.")] - public int TilePlaceThreshold = 20; + public int TilePlaceThreshold = 32; /// Disables a player if this number of liquid sets is exceeded within 1 second. [Description("Disables a player if this number of liquid sets is exceeded within 1 second.")] - public int TileLiquidThreshold = 15; + public int TileLiquidThreshold = 50; /// Disable a player if this number of projectiles is created within 1 second. [Description("Disable a player if this number of projectiles is created within 1 second.")]