Missing group safeguards.
- Server will no longer start up when the guest or default groups cannot be located. - Players joining with unknown groups assigned to them will be disconnected with an error
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6 changed files with 41 additions and 5 deletions
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@ -202,6 +202,21 @@ namespace TShockAPI.DB
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Group.DefaultGroup = GetGroupByName(TShock.Config.Settings.DefaultGuestGroupName);
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}
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internal void EnsureCoreGroupsPresent()
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{
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if (!GroupExists(TShock.Config.Settings.DefaultGuestGroupName))
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{
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TShock.Log.ConsoleError("The guest group could not be found. This may indicate a typo in the configuration file, or that the group was renamed or deleted.");
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throw new Exception("The guest group could not be found.");
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}
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if(!GroupExists(TShock.Config.Settings.DefaultRegistrationGroupName))
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{
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TShock.Log.ConsoleError("The default usergroup could not be found. This may indicate a typo in the configuration file, or that the group was renamed or deleted.");
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throw new Exception("The default usergroup could not be found.");
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}
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}
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private void AddDefaultGroup(string name, string parent, string permissions)
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{
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if (!GroupExists(name))
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