Initial handling for saving/using beds with SSC
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4 changed files with 61 additions and 15 deletions
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@ -2704,6 +2704,11 @@ namespace TShockAPI
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else
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args.Player.InitSpawn = true;
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if ((TShock.Config.ServerSideCharacter) && (args.Player.sX > 0) && (args.Player.sY > 0))
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{
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args.Player.Teleport(args.Player.sX * 16, (args.Player.sY * 16) -48);
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}
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args.Player.Dead = false;
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return false;
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}
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