From 4978e2960ca80d6f38085a9c7f409c3809378542 Mon Sep 17 00:00:00 2001 From: Twitchy Date: Sat, 25 Jun 2011 02:35:24 +1200 Subject: [PATCH] Fixed /setspawn creating spawn 3 tiles too high --- TShockAPI/Commands.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs index c9484630..57708fc0 100755 --- a/TShockAPI/Commands.cs +++ b/TShockAPI/Commands.cs @@ -870,7 +870,7 @@ namespace TShockAPI private static void SetSpawn(CommandArgs args) { Main.spawnTileX = args.Player.TileX; - Main.spawnTileY = args.Player.TileY; + Main.spawnTileY = args.Player.TileY + 3; ConfigurationManager.Spawn_WorldID = Main.worldID; ConfigurationManager.WriteJsonConfiguration(); args.Player.SendMessage("Set server spawn point to your position");