Add permission for uploading other's SSC data. Allow this to run from console. Allow command to upload remote user's data.

This commit is contained in:
DogooFalchion 2016-10-23 19:59:57 -04:00
parent f1ce158efd
commit 49a0cc0cc5
2 changed files with 53 additions and 6 deletions

View file

@ -300,8 +300,7 @@ namespace TShockAPI
}); });
add(new Command(Permissions.uploaddata, UploadJoinData, "uploadssc") add(new Command(Permissions.uploaddata, UploadJoinData, "uploadssc")
{ {
HelpText = "Upload the account information when you joined the server as your Server Side Character data.", HelpText = "Upload the account information when you joined the server as your Server Side Character data."
AllowServer = false
}); });
add(new Command(Permissions.settempgroup, TempGroup, "tempgroup") add(new Command(Permissions.settempgroup, TempGroup, "tempgroup")
{ {
@ -1698,13 +1697,58 @@ namespace TShockAPI
private static void UploadJoinData(CommandArgs args) private static void UploadJoinData(CommandArgs args)
{ {
if (TShock.CharacterDB.InsertSpecificPlayerData(args.Player, args.Player.DataWhenJoined)) { TSPlayer targetPlayer = args.Player;
args.Player.DataWhenJoined.RestoreCharacter(args.Player); if (args.Parameters.Count == 1 && args.Player.HasPermission(Permissions.uploadothersdata))
args.Player.SendSuccessMessage("Your Join Data has been uploaded to the server."); {
List<TSPlayer> players = TShock.Utils.FindPlayer(args.Parameters[0]);
if (players.Count > 1)
{
TShock.Utils.SendMultipleMatchError(args.Player, players.Select(p => p.Name));
return;
}
else if (players.Count == 0)
{
args.Player.SendErrorMessage("No player was found matching'{0}'", args.Parameters[0]);
return;
}
else
{
targetPlayer = players[0];
}
}
else if (args.Parameters.Count == 1)
{
args.Player.SendErrorMessage("You do not have permission to upload another player's data.");
return;
}
else if (args.Parameters.Count > 0)
{
args.Player.SendErrorMessage("Usage: /uploadssc [playername]");
return;
}
else if (args.Parameters.Count == 0 && args.Player is TSServerPlayer)
{
args.Player.SendErrorMessage("A console can not upload their player data.");
args.Player.SendErrorMessage("Usage: /uploadssc [playername]");
return;
}
if (targetPlayer.IsLoggedIn)
{
if (TShock.CharacterDB.InsertSpecificPlayerData(targetPlayer, targetPlayer.DataWhenJoined))
{
targetPlayer.DataWhenJoined.RestoreCharacter(targetPlayer);
targetPlayer.SendSuccessMessage("Your Join Data has been uploaded to the server.");
args.Player.SendSuccessMessage("The player's data was successfully uploaded.");
}
else
{
args.Player.SendErrorMessage("Failed to upload your data, are you logged in to an account?");
}
} }
else else
{ {
args.Player.SendErrorMessage("Failed to upload your data, please find an admin."); args.Player.SendErrorMessage("The target player has not logged in yet.");
} }
} }

View file

@ -91,6 +91,9 @@ namespace TShockAPI
[Description("User can upload their joined character data as SSC data.")] [Description("User can upload their joined character data as SSC data.")]
public static readonly string uploaddata = "tshock.ssc.upload"; public static readonly string uploaddata = "tshock.ssc.upload";
[Description("User can upload other players join data to the SSC database.")]
public static readonly string uploadothersdata = "tshock.ssc.upload.others";
[Description("User can elevate other users' groups temporarily.")] [Description("User can elevate other users' groups temporarily.")]
public static readonly string settempgroup = "tshock.admin.tempgroup"; public static readonly string settempgroup = "tshock.admin.tempgroup";