Fixed tile whitelist (hex of 0 is 0, which now has an exception)
VERSION TICK: 2.1
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parent
af9fd921bf
commit
4a06637867
3 changed files with 8 additions and 4 deletions
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@ -64,7 +64,6 @@
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<Compile Include="Terraria\NetMessage.cs" />
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<Compile Include="Terraria\Dust.cs" />
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<Compile Include="Terraria\Player.cs" />
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<Compile Include="Terraria\Steam.cs" />
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</ItemGroup>
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<ItemGroup>
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<None Include="Fonts\Combat_Text.xnb" />
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BIN
Terraria.suo
BIN
Terraria.suo
Binary file not shown.
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@ -9,7 +9,7 @@ namespace Terraria
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{
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class ShankShock
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{
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private static double version = 2;
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private static double version = 2.1;
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private static bool shownVersion = false;
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public static bool killGuide = true;
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@ -291,6 +291,11 @@ namespace Terraria
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TextReader tr2 = new StreamReader(saveDir + "tiles.txt");
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tileWhitelist = tr2.ReadToEnd(); tr2.Close();
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string hexValue = _tile.ToString("X");
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if (hexValue == "0")
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{
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return false;
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}
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Console.WriteLine(hexValue);
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return tileWhitelist.Contains(hexValue);
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}
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@ -301,7 +306,7 @@ namespace Terraria
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public static void handleGrief(int ply)
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{
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if (banTnt == false && kickTnt == false) { return; }
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if (banTnt) { _writeGrief(ply); }
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ShankShock.broadcast(findPlayer(ply) + " was " + (banTnt ? "banned " : "kicked ") + "for kill tile abuse.");
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if (kickTnt) { kick(ply); }
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