From 4a28d6779fa720a3782b2184e7522aa80bcf2167 Mon Sep 17 00:00:00 2001 From: quake1337 <3310937+bartico6@users.noreply.github.com> Date: Fri, 16 Apr 2021 07:01:11 +0200 Subject: [PATCH] Update casing & remove using static - god_power -> godPower - Remove using static on GameContent.CreativePowers, instead fully qualify the nested class. --- TShockAPI/Commands.cs | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs index d1b1f32c..c59c4962 100644 --- a/TShockAPI/Commands.cs +++ b/TShockAPI/Commands.cs @@ -38,7 +38,6 @@ using TShockAPI.Localization; using System.Text.RegularExpressions; using Terraria.DataStructures; using Terraria.GameContent.Creative; -using static Terraria.GameContent.Creative.CreativePowers; namespace TShockAPI { @@ -6447,9 +6446,9 @@ namespace TShockAPI playerToGod.GodMode = !playerToGod.GodMode; - var god_power = CreativePowerManager.Instance.GetPower(); + var godPower = CreativePowerManager.Instance.GetPower(); - god_power.SetEnabledState(playerToGod.Index, playerToGod.GodMode); + godPower.SetEnabledState(playerToGod.Index, playerToGod.GodMode); if (playerToGod == args.Player) {