diff --git a/TShockAPI/ConfigFile.cs b/TShockAPI/ConfigFile.cs index d91b818b..d7109d82 100755 --- a/TShockAPI/ConfigFile.cs +++ b/TShockAPI/ConfigFile.cs @@ -388,8 +388,8 @@ namespace TShockAPI [Description("The maximum allowable MP, before equipment buffs.")] public int MaxMP = 200; - [Description("Reduces enemy skipping but increases bandwidth usage. The lower the number the less skipping will happen, but more data is sent. 0 is off.")] - public int NpcStreamSpeed = 60; + [Description("Reduces enemy skipping but increases bandwidth usage. The lower the number the less skipping will happen, but more data is sent. 0 is off.")] + public int NpcStreamSpeed = 60; /// /// Reads a configuration file from a given path diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index 8d1cbf72..fad2ddce 100755 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -1763,7 +1763,7 @@ namespace TShockAPI NPC.defaultMaxSpawns = file.DefaultMaximumSpawns; NPC.defaultSpawnRate = file.DefaultSpawnRate; - Main.npcStreamSpeed = file.NpcStreamSpeed; + Main.npcStreamSpeed = file.NpcStreamSpeed; Main.autoSave = file.AutoSave; if (Backups != null) {