Add checks for invalid positions when the server does not report the correct player position values to the RememberPosManager system.
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1 changed files with 10 additions and 1 deletions
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@ -52,7 +52,14 @@ namespace TShockAPI.DB
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{
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if (reader.Read())
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{
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return new Vector2(reader.Get<int>("X"), reader.Get<int>("Y"));
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int checkX=reader.Get<int>("X");
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int checkY=reader.Get<int>("Y");
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//fix leftover inconsistancies
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if (checkX==0)
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checkX++;
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if (checkY==0)
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checkY++;
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return new Vector2(checkX, checkY);
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}
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}
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}
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@ -92,6 +99,7 @@ namespace TShockAPI.DB
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{
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try
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{
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if ((X != 0) && ( Y !=0)) //invalid pos!
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database.Query("INSERT INTO RememberedPos (Name, IP, X, Y, WorldID) VALUES (@0, @1, @2, @3, @4);", name, IP, X, Y , Main.worldID.ToString());
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}
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catch (Exception ex)
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@ -103,6 +111,7 @@ namespace TShockAPI.DB
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{
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try
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{
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if ((X != 0) && ( Y !=0)) //invalid pos!
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database.Query("UPDATE RememberedPos SET X = @0, Y = @1, IP = @2 WHERE Name = @3 AND WorldID = @4;", X, Y, IP, name, Main.worldID.ToString());
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}
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catch (Exception ex)
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