Explosives are no longer blocked by range checks
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1 changed files with 23 additions and 7 deletions
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@ -2030,7 +2030,6 @@ namespace TShockAPI
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// If they aren't selecting a hammer, they could be hacking.
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if (selectedItem.hammer == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0 && selectedItem.createWall == 0)
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{
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args.Player.SendTileSquare(tileX, tileY, 1);
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return true;
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}
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@ -2149,13 +2148,30 @@ namespace TShockAPI
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}
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// Ignore rope placement range
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if ((editData != TileID.Rope
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&& editData != TileID.SilkRope
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&& editData != TileID.VineRope
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&& editData != TileID.WebRope
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&& action == EditAction.PlaceTile)
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&& TShock.CheckRangePermission(args.Player, tileX, tileY))
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//if ((editData != TileID.Rope
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// && editData != TileID.SilkRope
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// && editData != TileID.VineRope
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// && editData != TileID.WebRope
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// && action == EditAction.PlaceTile)
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// && TShock.CheckRangePermission(args.Player, tileX, tileY))
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//{
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// args.Player.SendTileSquare(tileX, tileY, 4);
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// return true;
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//}
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if (TShock.CheckRangePermission(args.Player, tileX, tileY))
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{
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if (action == EditAction.PlaceTile && (editData == TileID.Rope || editData == TileID.SilkRope || editData == TileID.VineRope || editData == TileID.WebRope))
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{
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args.Player.SendTileSquare(tileX, tileY, 4);
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return false;
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}
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if ((action == EditAction.KillTile || action == EditAction.KillWall) && ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0)
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{
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args.Player.SendTileSquare(tileX, tileY, 4);
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return false;
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}
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args.Player.SendTileSquare(tileX, tileY, 4);
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return true;
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}
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