Replace TSPlayer.IgnoreActionsForDisabledArmor -> boolean

TSPlayer.IgnoreActionsForBannedArmor was useless because it only
stored the last armor/dye a player had. Replaced with a boolean.
This commit is contained in:
Lucas Nicodemus 2017-12-20 17:26:06 -07:00
parent 7efcfd055f
commit 4e186e7375
5 changed files with 11 additions and 10 deletions

View file

@ -1801,7 +1801,7 @@ namespace TShockAPI
args.Player.IsDisabledForStackDetection = false;
if (args.Player.HasPermission(Permissions.usebanneditem))
args.Player.IgnoreActionsForDisabledArmor = "none";
args.Player.IsDisabledForBannedWearable = false;
args.Player.SendSuccessMessage("Authenticated as " + account.Name + " successfully.");
TShock.Log.ConsoleInfo(args.Player.Name + " authenticated successfully as user " + args.Player.Name + ".");
@ -1873,7 +1873,7 @@ namespace TShockAPI
args.Player.IsDisabledForStackDetection = false;
if (args.Player.HasPermission(Permissions.usebanneditem))
args.Player.IgnoreActionsForDisabledArmor = "none";
args.Player.IsDisabledForBannedWearable = false;
args.Player.SendMessage("Authenticated as " + args.Player.Name + " successfully.", Color.LimeGreen);