Added some error messages for commands.
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parent
5c10115b07
commit
4e5059fff5
1 changed files with 43 additions and 4 deletions
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@ -56,19 +56,34 @@ namespace TShockAPI
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string plStr = args.Message.Remove(0, 5).Trim();
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int ply = args.PlayerID;
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if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
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{
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if (!Tools.IsAdmin(Tools.FindPlayer(plStr)))
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{
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Tools.Kick(Tools.FindPlayer(plStr), "You were kicked.");
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Tools.Broadcast(plStr + " was kicked by " + Tools.FindPlayer(ply));
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}
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else
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Tools.SendMessage(ply, "You can't ban another admin!", new float[] { 255f, 0f, 0f });
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}
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else
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Tools.SendMessage(ply, "Invalid player!", new float[] { 255f, 0f, 0f });
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}
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public static void Ban(CommandArgs args)
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{
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string plStr = args.Message.Remove(0, 4).Trim();
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int ply = args.PlayerID;
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if (!(Tools.FindPlayer(plStr) == -1 || plStr == ""))
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{
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if (!Tools.IsAdmin(Tools.FindPlayer(plStr)))
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{
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FileTools.WriteBan(Tools.FindPlayer(plStr));
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Tools.Kick(Tools.FindPlayer(plStr), "You were banned.");
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}
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else
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Tools.SendMessage(ply, "You can't ban another admin!", new float[] { 255f, 0f, 0f });
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}
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else
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Tools.SendMessage(ply, "Invalid player!", new float[] { 255f, 0f, 0f });
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}
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public static void Off(CommandArgs args)
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{
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@ -178,6 +193,8 @@ namespace TShockAPI
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TShock.Teleport(ply, Main.player[Tools.FindPlayer(player)].position.X, Main.player[Tools.FindPlayer(player)].position.Y);
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Tools.SendMessage(ply, "Teleported to " + player);
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}
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else
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Tools.SendMessage(ply, "Invalid player!", new float[] { 255f, 0f, 0f });
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}
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public static void TPHere(CommandArgs args)
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{
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@ -189,6 +206,8 @@ namespace TShockAPI
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Tools.SendMessage(Tools.FindPlayer(player), "You were teleported to " + Tools.FindPlayer(ply) + ".");
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Tools.SendMessage(ply, "You brought " + player + " here.");
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}
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else
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Tools.SendMessage(ply, "Invalid player!", new float[] { 255f, 0f, 0f });
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}
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public static void SpawnMob(CommandArgs args)
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{
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@ -216,11 +235,14 @@ namespace TShockAPI
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Tools.Broadcast(string.Format("{0} was spawned {1} time(s).", Main.npc[npcid].name, amount));;
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}
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}
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else
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Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /spawnmob <mob name/id> [amount]", new float[] { 255f, 0f, 0f });
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}
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public static void Item(CommandArgs args)
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{
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var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)")[1];
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int ply = args.PlayerID;
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bool flag = false;
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if (msgargs.Length >= 2)
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{
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msgargs = ((msgargs.TrimEnd('"')).TrimStart('"'));
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@ -237,16 +259,24 @@ namespace TShockAPI
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Main.player[ply].inventory[i].stack = Main.player[ply].inventory[i].maxStack;
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Tools.SendMessage(ply, "Got some " + Main.player[ply].inventory[i].name + ".");
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TShock.UpdateInventories();
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flag = true;
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break;
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}
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if (!flag)
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Tools.SendMessage(args.PlayerID, "You don't have free slots!", new float[] { 255f, 0f, 0f });
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}
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}
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else
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Tools.SendMessage(args.PlayerID, "Invalid item type!", new float[] { 255f, 0f, 0f });
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}
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else
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Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /item <item name/id>", new float[] { 255f, 0f, 0f });
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}
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public static void Give(CommandArgs args)
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{
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var msgargs = Regex.Split(args.Message, "(?<=^[^\"]*(?:\"[^\"]*\"[^\"]*)*) (?=(?:[^\"]*\"[^\"]*\")*[^\"]*$)");
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int ply = args.PlayerID;
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bool flag = false;
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if (msgargs.Length == 3)
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{
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for (int i = 1; i < msgargs.Length; i++)
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@ -269,12 +299,21 @@ namespace TShockAPI
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Tools.SendMessage(ply, string.Format("Gave {0} some {1}.", msgargs[2], Main.player[player].inventory[i].name));
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Tools.SendMessage(player, string.Format("{0} gave you some {1}.", Tools.FindPlayer(ply), Main.player[player].inventory[i].name));
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TShock.UpdateInventories();
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flag = true;
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break;
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}
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}
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if (!flag)
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Tools.SendMessage(args.PlayerID, "Player does not have free slots!", new float[] { 255f, 0f, 0f });
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}
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else
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Tools.SendMessage(args.PlayerID, "Invalid player!", new float[] { 255f, 0f, 0f });
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}
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else
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Tools.SendMessage(args.PlayerID, "Invalid item type!", new float[] { 255f, 0f, 0f });
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}
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else
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Tools.SendMessage(args.PlayerID, "Invalid syntax! Proper syntax: /give <item type/id> <player>", new float[] { 255f, 0f, 0f });
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}
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public static void Heal(CommandArgs args)
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{
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