Fix several bracket mismatch
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95d6baaf6c
commit
4f6ba61611
2 changed files with 15 additions and 15 deletions
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@ -452,7 +452,7 @@ namespace TShockAPI
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byte plr = args.PlayerId;
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ControlSet control = args.Control;
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MiscDataSet1 miscData1 = args.MiscData1;
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byte item = args.SelectedItem ;
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byte item = args.SelectedItem;
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var pos = args.Position;
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var vel = args.Velocity;
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@ -699,11 +699,11 @@ namespace TShockAPI
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// also add an exception for snake coils, they can be removed when the player places a new one or after x amount of time
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// If the tile is part of the breakable when placing set, it might be getting broken by a placement.
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else if (tile.type != TileID.ItemFrame && tile.type != TileID.MysticSnakeRope
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&& !Main.tileAxe[tile.type] && !Main.tileHammer[tile.type] && tile.wall == 0 &&
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args.Player.TPlayer.mount.Type != MountID.Drill && selectedItem.pick == 0 &&
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selectedItem.type != ItemID.GravediggerShovel &&
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!ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0
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&& !TileID.Sets.BreakableWhenPlacing[tile.type])
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&& !Main.tileAxe[tile.type] && !Main.tileHammer[tile.type] && tile.wall == 0 &&
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args.Player.TPlayer.mount.Type != MountID.Drill && selectedItem.pick == 0 &&
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selectedItem.type != ItemID.GravediggerShovel &&
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!ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0
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&& !TileID.Sets.BreakableWhenPlacing[tile.type])
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{
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnTileEdit rejected from (pick) {0} {1} {2}", args.Player.Name, action,
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editData));
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@ -932,7 +932,7 @@ namespace TShockAPI
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if (args.Player.IsBouncerThrottled())
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{
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnTileEdit rejected from throttled from {0} {1} {2}"), args.Player.Name, action, editData);
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnTileEdit rejected from throttled from {0} {1} {2}", args.Player.Name, action, editData));
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args.Player.SendTileSquareCentered(tileX, tileY, 4);
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args.Handled = true;
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return;
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@ -1737,7 +1737,7 @@ namespace TShockAPI
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{
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bucket = 6;
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}
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else if (selectedItemType == ItemID.BottomlessHoneyBucket
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else if (selectedItemType == ItemID.BottomlessHoneyBucket
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|| selectedItemType == ItemID.HoneyAbsorbantSponge)
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{
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bucket = 7;
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@ -1822,7 +1822,7 @@ namespace TShockAPI
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}
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if (!wasThereABombNearby && type == LiquidType.Shimmer &&
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TShock.ItemBans.DataModel.ItemIsBanned("Bottomless Shimmer Bucket", args.Player))
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TShock.ItemBans.DataModel.ItemIsBanned("Bottomless Shimmer Bucket", args.Player))
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{
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnLiquidSet rejected bucket check 7 from {0}", args.Player.Name));
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args.Player.SendErrorMessage(GetString("You do not have permission to perform this action."));
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@ -2253,7 +2253,7 @@ namespace TShockAPI
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if (args.Player.SelectedItem.type is ItemID.RubblemakerSmall or ItemID.RubblemakerMedium or ItemID.RubblemakerLarge)
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{
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if (type != TileID.LargePilesEcho && type != TileID.LargePiles2Echo && type != TileID.SmallPiles2x1Echo &&
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type != TileID.SmallPiles1x1Echo && type != TileID.PlantDetritus3x2Echo && type != TileID.PlantDetritus2x2Echo)
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type != TileID.SmallPiles1x1Echo && type != TileID.PlantDetritus3x2Echo && type != TileID.PlantDetritus2x2Echo)
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{
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnPlaceObject rejected rubblemaker I can't believe it's not rubble! from {0}",
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args.Player.Name));
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@ -2262,7 +2262,7 @@ namespace TShockAPI
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return;
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}
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}
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else if(args.Player.SelectedItem.type == ItemID.AcornAxe)
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else if (args.Player.SelectedItem.type == ItemID.AcornAxe)
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{
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if (type != TileID.Saplings)
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{
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@ -2441,7 +2441,7 @@ namespace TShockAPI
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if (args.NewPosition.X > Main.maxTilesX || args.NewPosition.X < 0
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|| args.NewPosition.Y > Main.maxTilesY || args.NewPosition.Y < 0)
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{
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnPlayerPortalTeleport rejected teleport out of bounds from {0}"), args.Player.Name);
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnPlayerPortalTeleport rejected teleport out of bounds from {0}", args.Player.Name));
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args.Handled = true;
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return;
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}
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@ -2449,7 +2449,7 @@ namespace TShockAPI
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//May as well reject teleport attempts if the player is being throttled
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if (args.Player.IsBeingDisabled() || args.Player.IsBouncerThrottled())
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{
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnPlayerPortalTeleport rejected disabled/throttled from {0}"), args.Player.Name);
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TShock.Log.ConsoleDebug(GetString("Bouncer / OnPlayerPortalTeleport rejected disabled/throttled from {0}", args.Player.Name));
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args.Handled = true;
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return;
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}
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@ -1052,7 +1052,7 @@ namespace TShockAPI
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{
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args.Player.SendErrorMessage(GetString("Sorry, {0} was already taken by another person.", account.Name));
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args.Player.SendErrorMessage(GetString("Please try a different username."));
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TShock.Log.ConsoleInfo(GetString("{0} attempted to register for the account {1} but it was already taken."), args.Player.Name, account.Name);
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TShock.Log.ConsoleInfo(GetString("{0} attempted to register for the account {1} but it was already taken.", args.Player.Name, account.Name));
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}
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}
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catch (UserAccountManagerException ex)
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@ -1817,7 +1817,7 @@ namespace TShockAPI
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}
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else if (players.Count == 0)
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{
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args.Player.SendErrorMessage(GetString("No player was found matching '{0}'."), args.Parameters[0]);
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args.Player.SendErrorMessage(GetString("No player was found matching '{0}'.", args.Parameters[0]));
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return;
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}
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else
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