diff --git a/CHANGELOG.md b/CHANGELOG.md index f30631a6..30980b43 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,7 +2,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when adding new entries; sign your name off when you add or change something. This should primarily be things like user changes, not necessarily codebase changes unless it's really relevant or large. -## TShock 4.3.2 (Unreleased) +## TShock 4.3.2 * Fixed the issue where using the Super Absorbent Sponge would disable users (@WhiteXZ) * Fixed an issue in NetGetData where e.Length - 1 would be -1 (@WhiteXZ) @@ -21,6 +21,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * Added much more performant code, SendQ, to server module. Reduces downstream network overhead by at least 40% (@tylerjwatson) * API: Updated TSPlayer.Disable to use new buffs (@Enerdy) * Updated default max damage & projectile damage to 1,175 (based on 625 people) +* Fixed support for SSC (@WhiteXZ) ## TShock 4.3.1 diff --git a/TShockAPI/Properties/AssemblyInfo.cs b/TShockAPI/Properties/AssemblyInfo.cs index 297c0ca0..ebe37c8a 100755 --- a/TShockAPI/Properties/AssemblyInfo.cs +++ b/TShockAPI/Properties/AssemblyInfo.cs @@ -53,5 +53,5 @@ using System.Runtime.InteropServices; // Also, be sure to release on github with the exact assembly version tag as below // so that the update manager works correctly (via the Github releases api and mimic) -[assembly: AssemblyVersion("4.3.1")] -[assembly: AssemblyFileVersion("4.3.1")] +[assembly: AssemblyVersion("4.3.2")] +[assembly: AssemblyFileVersion("4.3.2")]