Added config override for stat hacks. This makes updating for 1.12 easy as well since these will change then, small part of #525
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3 changed files with 12 additions and 8 deletions
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@ -263,6 +263,10 @@ namespace TShockAPI
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[Description("A dictionary of REST tokens that external applications may use to make queries to your server.")]
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public Dictionary<string, SecureRest.TokenData> ApplicationRestTokens = new Dictionary<string, SecureRest.TokenData>();
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[Description("The maximum value that a character may have for health.")] public int MaxHealth = 400;
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[Description("The maximum value that a character may have for health.")] public int MaxMana = 400;
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/// <summary>
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/// Reads a configuration file from a given path
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/// </summary>
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@ -1251,7 +1251,7 @@ namespace TShockAPI
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if (args.Player.FirstMaxHP == 0)
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args.Player.FirstMaxHP = max;
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if (max > 400 && max > args.Player.FirstMaxHP)
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if (max > TShock.Config.MaxHealth && max > args.Player.FirstMaxHP)
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{
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TShock.Utils.ForceKick(args.Player, "Hacked Client Detected.", true);
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return false;
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@ -1277,7 +1277,7 @@ namespace TShockAPI
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if (args.Player.FirstMaxMP == 0)
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args.Player.FirstMaxMP = max;
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if (max > 400 && max > args.Player.FirstMaxMP)
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if (max > TShock.Config.MaxMana && max > args.Player.FirstMaxMP)
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{
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TShock.Utils.ForceKick(args.Player, "Hacked Client Detected.", true);
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return false;
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@ -1450,7 +1450,7 @@ namespace TShockAPI
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TShock.Utils.ForceKick(args.Player, "Blank name.", true);
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return true;
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}
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if (TShock.HackedHealth(args.Player) && !args.Player.Group.HasPermission(Permissions.ignorestathackdetection))
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if (TShock.HackedStats(args.Player) && !args.Player.Group.HasPermission(Permissions.ignorestathackdetection))
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{
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TShock.Utils.ForceKick(args.Player, "You have hacked health/mana, please use a different character.", true);
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return true;
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@ -1455,12 +1455,12 @@ namespace TShockAPI
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return (float) Math.Sqrt(num3);
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}
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public static bool HackedHealth(TSPlayer player)
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public static bool HackedStats(TSPlayer player)
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{
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return (player.TPlayer.statManaMax > 400) ||
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(player.TPlayer.statMana > 400) ||
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(player.TPlayer.statLifeMax > 400) ||
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(player.TPlayer.statLife > 400);
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return (player.TPlayer.statManaMax > TShock.Config.MaxMana) ||
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(player.TPlayer.statMana > TShock.Config.MaxMana) ||
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(player.TPlayer.statLifeMax > TShock.Config.MaxHealth) ||
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(player.TPlayer.statLife > TShock.Config.MaxHealth);
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}
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public static bool HackedInventory(TSPlayer player)
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