Added config option to prevent people from spawning banned items.

This commit is contained in:
Zack Piispanen 2012-04-27 01:03:05 -04:00
parent c27dfddaaa
commit 50d9cb602d
3 changed files with 27 additions and 12 deletions

View file

@ -359,9 +359,11 @@ namespace TShockAPI
return false;
}
public virtual void GiveItem(int type, string name, int width, int height, int stack, int prefix = 0)
public virtual bool GiveItem(int type, string name, int width, int height, int stack, int prefix = 0)
{
int itemid = Item.NewItem((int) X, (int) Y, width, height, type, stack, true, prefix);
if (TShock.Itembans.ItemIsBanned(name) && TShock.Config.PreventBannedItemSpawn)
return false;
// This is for special pickaxe/hammers/swords etc
Main.item[itemid].SetDefaults(name);
// The set default overrides the wet and stack set by NewItem
@ -372,6 +374,7 @@ namespace TShockAPI
Main.item[itemid].prefix = (byte) prefix;
NetMessage.SendData((int) PacketTypes.ItemDrop, -1, -1, "", itemid, 0f, 0f, 0f);
NetMessage.SendData((int) PacketTypes.ItemOwner, -1, -1, "", itemid, 0f, 0f, 0f);
return true;
}
public virtual void SendMessage(string msg)