diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index b593af2c..2fa9cbd0 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -2109,7 +2109,9 @@ namespace TShockAPI return true; } // If the tile is a pickaxe tile and they aren't selecting a pickaxe, they're hacking. - else if ((!Main.tileAxe[tile.type] && !Main.tileHammer[tile.type]) && tile.wall == 0 && ((args.TPlayer.mount.Type != 8 && selectedItem.pick == 0) && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0)) + // Item frames can be modified without pickaxe tile. + else if (tile.type != TileID.ItemFrame + && !Main.tileAxe[tile.type] && !Main.tileHammer[tile.type] && tile.wall == 0 && args.TPlayer.mount.Type != 8 && selectedItem.pick == 0 && !ItemID.Sets.Explosives[selectedItem.netID] && args.Player.RecentFuse == 0) { args.Player.SendTileSquare(tileX, tileY, 4); return true; @@ -4376,12 +4378,6 @@ namespace TShockAPI return true; } - if (itemFrame.item?.netID == args.TPlayer.inventory[args.TPlayer.selectedItem]?.netID) - { - NetMessage.SendData((int)PacketTypes.UpdateTileEntity, -1, -1, NetworkText.Empty, itemFrame.ID, 0, 1); - return true; - } - return false; }