misc
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004a459bba
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54025a9b93
2 changed files with 38 additions and 37 deletions
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@ -100,52 +100,52 @@ namespace TShockAPI
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(LoadoutArmorSlots * 3) +
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(LoadoutDyeSlots * 3);
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public static readonly Tuple<int, int> InventoryIndex = new Tuple<int, int>(0, InventorySlots);
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public static readonly (int, int) InventoryIndex = (0, InventorySlots);
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public static readonly Tuple<int, int> ArmorIndex =
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new Tuple<int, int>(InventoryIndex.Item2, InventoryIndex.Item2 + ArmorSlots);
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public static readonly (int, int) ArmorIndex =
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(InventoryIndex.Item2, InventoryIndex.Item2 + ArmorSlots);
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public static readonly Tuple<int, int> DyeIndex =
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new Tuple<int, int>(ArmorIndex.Item2, ArmorIndex.Item2 + DyeSlots);
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public static readonly (int, int) DyeIndex =
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(ArmorIndex.Item2, ArmorIndex.Item2 + DyeSlots);
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public static readonly Tuple<int, int> MiscEquipIndex =
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new Tuple<int, int>(DyeIndex.Item2, DyeIndex.Item2 + MiscEquipSlots);
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public static readonly (int, int) MiscEquipIndex =
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(DyeIndex.Item2, DyeIndex.Item2 + MiscEquipSlots);
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public static readonly Tuple<int, int> MiscDyeIndex =
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new Tuple<int, int>(MiscEquipIndex.Item2, MiscEquipIndex.Item2 + MiscDyeSlots);
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public static readonly (int, int) MiscDyeIndex =
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(MiscEquipIndex.Item2, MiscEquipIndex.Item2 + MiscDyeSlots);
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public static readonly Tuple<int, int> PiggyIndex =
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new Tuple<int, int>(MiscDyeIndex.Item2, MiscDyeIndex.Item2 + PiggySlots);
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public static readonly (int, int) PiggyIndex =
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(MiscDyeIndex.Item2, MiscDyeIndex.Item2 + PiggySlots);
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public static readonly Tuple<int, int> SafeIndex =
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new Tuple<int, int>(PiggyIndex.Item2, PiggyIndex.Item2 + SafeSlots);
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public static readonly (int, int) SafeIndex =
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(PiggyIndex.Item2, PiggyIndex.Item2 + SafeSlots);
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public static readonly Tuple<int, int> TrashIndex =
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new Tuple<int, int>(SafeIndex.Item2, SafeIndex.Item2 + TrashSlots);
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public static readonly (int, int) TrashIndex =
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(SafeIndex.Item2, SafeIndex.Item2 + TrashSlots);
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public static readonly Tuple<int, int> ForgeIndex =
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new Tuple<int, int>(TrashIndex.Item2, TrashIndex.Item2 + ForgeSlots);
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public static readonly (int, int) ForgeIndex =
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(TrashIndex.Item2, TrashIndex.Item2 + ForgeSlots);
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public static readonly Tuple<int, int> VoidIndex =
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new Tuple<int, int>(ForgeIndex.Item2, ForgeIndex.Item2 + VoidSlots);
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public static readonly (int, int) VoidIndex =
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(ForgeIndex.Item2, ForgeIndex.Item2 + VoidSlots);
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public static readonly Tuple<int, int> Loadout1Armor =
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new Tuple<int, int>(VoidIndex.Item2, VoidIndex.Item2 + LoadoutArmorSlots);
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public static readonly (int, int) Loadout1Armor =
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(VoidIndex.Item2, VoidIndex.Item2 + LoadoutArmorSlots);
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public static readonly Tuple<int, int> Loadout1Dye =
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new Tuple<int, int>(Loadout1Armor.Item2, Loadout1Armor.Item2 + LoadoutDyeSlots);
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public static readonly (int, int) Loadout1Dye =
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(Loadout1Armor.Item2, Loadout1Armor.Item2 + LoadoutDyeSlots);
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public static readonly Tuple<int, int> Loadout2Armor =
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new Tuple<int, int>(Loadout1Dye.Item2, Loadout1Dye.Item2 + LoadoutArmorSlots);
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public static readonly (int, int) Loadout2Armor =
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(Loadout1Dye.Item2, Loadout1Dye.Item2 + LoadoutArmorSlots);
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public static readonly Tuple<int, int> Loadout2Dye =
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new Tuple<int, int>(Loadout2Armor.Item2, Loadout2Armor.Item2 + LoadoutDyeSlots);
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public static readonly (int, int) Loadout2Dye =
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(Loadout2Armor.Item2, Loadout2Armor.Item2 + LoadoutDyeSlots);
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public static readonly Tuple<int, int> Loadout3Armor =
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new Tuple<int, int>(Loadout2Dye.Item2, Loadout2Dye.Item2 + LoadoutArmorSlots);
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public static readonly (int, int) Loadout3Armor =
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(Loadout2Dye.Item2, Loadout2Dye.Item2 + LoadoutArmorSlots);
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public static readonly Tuple<int, int> Loadout3Dye =
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new Tuple<int, int>(Loadout3Armor.Item2, Loadout3Armor.Item2 + LoadoutDyeSlots);
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public static readonly (int, int) Loadout3Dye =
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(Loadout3Armor.Item2, Loadout3Armor.Item2 + LoadoutDyeSlots);
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[JsonProperty("netID")]
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private int _netId;
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