Add PlayerAnimation hook
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1 changed files with 19 additions and 0 deletions
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@ -624,6 +624,21 @@ namespace TShockAPI
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return args.Handled;
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return args.Handled;
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}
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}
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public class PlayerAnimationEventArgs : HandledEventArgs
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{
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}
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public static HandlerList<PlayerAnimationEventArgs> PlayerAnimation;
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private static bool OnPlayerAnimation()
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{
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if (PlayerAnimation == null)
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return false;
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var args = new PlayerAnimationEventArgs {};
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PlayerAnimation.Invoke(null, args);
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return args.Handled;
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}
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#endregion
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#endregion
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public static void InitGetDataHandler()
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public static void InitGetDataHandler()
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{
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{
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@ -2103,6 +2118,10 @@ namespace TShockAPI
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private static bool HandlePlayerAnimation(GetDataHandlerArgs args)
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private static bool HandlePlayerAnimation(GetDataHandlerArgs args)
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{
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{
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if (OnPlayerAnimation())
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return true;
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if (TShock.CheckIgnores(args.Player))
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if (TShock.CheckIgnores(args.Player))
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{
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{
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args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index);
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args.Player.SendData(PacketTypes.PlayerAnimation, "", args.Player.Index);
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