Update TSAPI for Constileation
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@ -55,6 +55,8 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Check if the buff type being applied is within bounds.
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* Introduce `AddPlayerBuffWhitelist` (replacing `WhitelistBuffMaxTime`), which allows us to specify the maximum amount of ticks a buff can be applied for, and if it can be applied without the target being in PvP.
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* When rejecting from `OnPlayerBuff`, instead of sending a `PlayerAddBuff` packet with the rejected buff (essentially a no-op, as the sender implicitly applies the buff to the target, and causes desync as the buff was rejected), send a `PlayerBuff` to re-sync the target's buffs, without the buff we just rejected.
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* Added new tile provider. Use `-constileation` or `-c` to use it. Constileation is an alternative tile provider to Tiled and HeapTile. (@SignatureBeef) (AN: Someone please write a better changelog entry for this kthx.)
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## TShock 4.5.18
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* Fixed `TSPlayer.GiveItem` not working if the player is in lava. (@PotatoCider)
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@ -1 +1 @@
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Subproject commit 4266b698f3b63e8b09b20551471cf0b915b0cb80
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Subproject commit 621303a0d86b2fb290f3bb01f88cc47eda00ed9c
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