Fix HP/MP checks

This commit is contained in:
MarioE 2014-07-31 23:48:54 -04:00
parent fd5c696656
commit 55a00c208d

View file

@ -1321,7 +1321,7 @@ namespace TShockAPI
if (OnPlayerHP(plr, cur, max) || cur <= 0 || max <= 0 || args.Player.IgnoreSSCPackets)
return true;
if ((max > TShock.Config.MaxHP || cur > max) && !args.Player.Group.HasPermission(Permissions.ignorehp))
if (max > TShock.Config.MaxHP && !args.Player.Group.HasPermission(Permissions.ignorehp))
{
args.Player.Disable("Maximum HP beyond limit");
return true;
@ -1350,7 +1350,7 @@ namespace TShockAPI
if (OnPlayerMana(plr, cur, max) || cur < 0 || max < 0 || args.Player.IgnoreSSCPackets)
return true;
if ((max > TShock.Config.MaxMP || cur > max) && !args.Player.Group.HasPermission(Permissions.ignoremp))
if (max > TShock.Config.MaxMP && !args.Player.Group.HasPermission(Permissions.ignoremp))
{
args.Player.Disable("Maximum MP beyond limit");
return true;