Merge pull request #1326 from Zaicon/general-devel

1.3.4.3 Update (API 1.26)
This commit is contained in:
White 2016-11-21 11:52:30 +10:30 committed by GitHub
commit 5902173ec4
10 changed files with 187 additions and 18 deletions

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@ -4,6 +4,11 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
## Upcoming Changes
## TShock 4.3.21
* Compatibility with Terraria 1.3.4.3 (@Patrikkk, @Zaicon).
* API: Version tick 1.26.
* API: Deprecated PlayerDamage and PlayerKillMe packets (now uses PlayerHurtV2 and PlayerDeathV2).
* API: Main.rand now uses UnifiedRandom instead of Random. This WILL break any existing plugin that uses Main.rand.
* Fixed HealOtherPlayer packet exploit (@Simon311).
* Added associated config option for HealOtherPlayer exploit prevention (@Simon311).
* Added `/accountinfo` command to get account information for a given TShock account (@Simon311).

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@ -30,6 +30,7 @@ using Terraria.ID;
using TShockAPI.DB;
using TerrariaApi.Server;
using TShockAPI.Hooks;
using Terraria.GameContent.Events;
namespace TShockAPI
{
@ -2053,7 +2054,7 @@ namespace TShockAPI
TSPlayer.Server.SetPumpkinMoon(true);
Main.bloodMoon = false;
NPC.waveKills = 0f;
NPC.waveCount = wave;
NPC.waveNumber = wave;
TSPlayer.All.SendInfoMessage("{0} started the pumpkin moon at wave {1}!", args.Player.Name, wave);
break;
@ -2071,7 +2072,7 @@ namespace TShockAPI
TSPlayer.Server.SetFrostMoon(true);
Main.bloodMoon = false;
NPC.waveKills = 0f;
NPC.waveCount = wave;
NPC.waveNumber = wave;
TSPlayer.All.SendInfoMessage("{0} started the frost moon at wave {1}!", args.Player.Name, wave);
break;
@ -2082,6 +2083,11 @@ namespace TShockAPI
break;
}
}
else if (DD2Event.Ongoing)
{
DD2Event.StopInvasion();
TSPlayer.All.SendInfoMessage("{0} has ended the Old One's Army event.", args.Player.Name);
}
else
{
TSPlayer.All.SendInfoMessage("{0} has ended the invasion.", args.Player.Name);

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@ -1262,7 +1262,10 @@ namespace TShockAPI
{ PacketTypes.SyncExtraValue, HandleSyncExtraValue },
{ PacketTypes.LoadNetModule, HandleLoadNetModule },
{ PacketTypes.ToggleParty, HandleToggleParty },
{ PacketTypes.PlayerHealOther, HandleHealOther }
{ PacketTypes.PlayerHealOther, HandleHealOther },
{ PacketTypes.CrystalInvasionStart, HandleOldOnesArmy },
{ PacketTypes.PlayerHurtV2, HandlePlayerDamageV2 },
{ PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 }
};
}
@ -2922,6 +2925,72 @@ namespace TShockAPI
return false;
}
private static bool HandlePlayerKillMeV2(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
PlayerDeathReason playerDeathReason = PlayerDeathReason.FromReader(new BinaryReader(args.Data));
var dmg = args.Data.ReadInt16();
var direction = (byte)(args.Data.ReadInt8() - 1);
BitsByte bits = (BitsByte)args.Data.ReadByte();
bool pvp = bits[0];
if (dmg > 20000) //Abnormal values have the potential to cause infinite loops in the server.
{
TShock.Utils.ForceKick(args.Player, "Crash Exploit Attempt", true);
TShock.Log.ConsoleError("Death Exploit Attempt: Damage {0}", dmg);
return false;
}
if (id >= Main.maxPlayers)
{
return true;
}
if (OnKillMe(id, direction, dmg, pvp))
return true;
if (playerDeathReason.GetDeathText().Length > 500)
{
TShock.Utils.Kick(TShock.Players[id], "Crash attempt", true);
return true;
}
args.Player.Dead = true;
args.Player.RespawnTimer = TShock.Config.RespawnSeconds;
foreach (NPC npc in Main.npc)
{
if (npc.active && (npc.boss || npc.type == 13 || npc.type == 14 || npc.type == 15) &&
Math.Abs(args.TPlayer.Center.X - npc.Center.X) + Math.Abs(args.TPlayer.Center.Y - npc.Center.Y) < 4000f)
{
args.Player.RespawnTimer = TShock.Config.RespawnBossSeconds;
break;
}
}
if (args.TPlayer.difficulty == 2 && (TShock.Config.KickOnHardcoreDeath || TShock.Config.BanOnHardcoreDeath))
{
if (TShock.Config.BanOnHardcoreDeath)
{
if (!TShock.Utils.Ban(args.Player, TShock.Config.HardcoreBanReason, false, "hardcore-death"))
TShock.Utils.ForceKick(args.Player, "Death results in a ban, but you are immune to bans.", true);
}
else
{
TShock.Utils.ForceKick(args.Player, TShock.Config.HardcoreKickReason, true, false);
}
}
if (args.TPlayer.difficulty == 2 && Main.ServerSideCharacter && args.Player.IsLoggedIn)
{
if (TShock.CharacterDB.RemovePlayer(args.Player.User.ID))
{
TShock.CharacterDB.SeedInitialData(args.Player.User);
}
}
return false;
}
private static bool HandleLiquidSet(GetDataHandlerArgs args)
{
int tileX = args.Data.ReadInt16();
@ -3517,6 +3586,76 @@ namespace TShockAPI
return false;
}
private static bool HandlePlayerDamageV2(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt8();
PlayerDeathReason playerDeathReason = PlayerDeathReason.FromReader(new BinaryReader(args.Data));
var dmg = args.Data.ReadInt16();
var direction = (byte)(args.Data.ReadInt8() - 1);
var bits = (BitsByte)(args.Data.ReadByte());
var crit = bits[0];
var pvp = bits[1];
if (OnPlayerDamage(id, direction, dmg, pvp, crit))
return true;
if (id >= Main.maxPlayers || TShock.Players[id] == null)
{
return true;
}
if (dmg > TShock.Config.MaxDamage && !args.Player.HasPermission(Permissions.ignoredamagecap) && id != args.Player.Index)
{
if (TShock.Config.KickOnDamageThresholdBroken)
{
TShock.Utils.Kick(args.Player, string.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage));
return true;
}
else
{
args.Player.Disable(String.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage), DisableFlags.WriteToLogAndConsole);
}
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (!TShock.Players[id].TPlayer.hostile && pvp && id != args.Player.Index)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.CheckIgnores(args.Player))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.CheckRangePermission(args.Player, TShock.Players[id].TileX, TShock.Players[id].TileY, 100))
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
args.Player.SendData(PacketTypes.PlayerHp, "", id);
args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
return true;
}
if (TShock.Players[id].GodMode)
{
TShock.Players[id].Heal(args.TPlayer.statLifeMax);
}
return false;
}
private static bool HandleNpcStrike(GetDataHandlerArgs args)
{
var id = args.Data.ReadInt16();
@ -4237,5 +4376,25 @@ namespace TShockAPI
return false;
}
private static bool HandleOldOnesArmy(GetDataHandlerArgs args)
{
if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
{
return true;
}
if (!args.Player.HasPermission(Permissions.startdd2))
{
args.Player.SendErrorMessage("You don't have permission to start the Old One's Army event.");
return true;
}
if (TShock.Config.AnonymousBossInvasions)
TShock.Utils.SendLogs(string.Format("{0} started the Old One's Army event!", args.Player.Name), Color.PaleVioletRed, args.Player);
else
TShock.Utils.Broadcast(string.Format("{0} started the Old One's Army event!", args.Player.Name), 175, 75, 255);
return false;
}
}
}

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@ -212,6 +212,9 @@ namespace TShockAPI
[Description("User can start invasions (Goblin/Snow Legion) using items.")]
public static readonly string startinvasion = "tshock.npc.startinvasion";
[Description("User can start the dd2 event.")]
public static readonly string startdd2 = "tshock.npc.startdd2";
[Description("User can clear the list of users who have completed an angler quest that day.")]
public static readonly string clearangler = "tshock.npc.clearanglerquests";

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@ -53,5 +53,5 @@ using System.Runtime.InteropServices;
// Also, be sure to release on github with the exact assembly version tag as below
// so that the update manager works correctly (via the Github releases api and mimic)
[assembly: AssemblyVersion("4.3.20")]
[assembly: AssemblyFileVersion("4.3.20")]
[assembly: AssemblyVersion("4.3.21")]
[assembly: AssemblyFileVersion("4.3.21")]

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@ -676,8 +676,6 @@ namespace TShockAPI
[Token]
private object WorldMeteor(RestRequestArgs args)
{
if (null == WorldGen.genRand)
WorldGen.genRand = new Random();
WorldGen.dropMeteor();
return RestResponse("Meteor has been spawned");
}

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@ -25,6 +25,7 @@ using System.Text;
using System.Threading;
using System.Timers;
using Terraria;
using Terraria.DataStructures;
using Terraria.ID;
using TShockAPI.DB;
using TShockAPI.Hooks;
@ -1018,8 +1019,7 @@ namespace TShockAPI
/// <param name="damage">The amount of damage the player will take.</param>
public virtual void DamagePlayer(int damage)
{
NetMessage.SendData((int) PacketTypes.PlayerDamage, -1, -1, "", Index, ((new Random()).Next(-1, 1)), damage,
(float) 0);
NetMessage.SendPlayerHurt(Index, PlayerDeathReason.LegacyDefault(), damage, (new Random()).Next(-1, 1), false, false, 0, -1, -1);
}
/// <summary>

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@ -16,9 +16,10 @@ You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
using System;
using System;
using System.Collections.Generic;
using Terraria;
using Terraria.Utilities;
using TShockAPI;
using TShockAPI.DB;
@ -158,7 +159,7 @@ namespace TShockAPI
{
// Main.rand is thread static.
if (Main.rand == null)
Main.rand = new Random();
Main.rand = new UnifiedRandom();
Main.npc[npcid].StrikeNPC(damage, knockBack, hitDirection);
NetMessage.SendData((int)PacketTypes.NpcStrike, -1, -1, "", npcid, damage, knockBack, hitDirection);

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@ -38,6 +38,7 @@ using TerrariaApi.Server;
using TShockAPI.DB;
using TShockAPI.Hooks;
using TShockAPI.ServerSideCharacters;
using Terraria.Utilities;
namespace TShockAPI
{
@ -45,7 +46,7 @@ namespace TShockAPI
/// This is the TShock main class. TShock is a plugin on the TerrariaServerAPI, so it extends the base TerrariaPlugin.
/// TShock also complies with the API versioning system, and defines its required API version here.
/// </summary>
[ApiVersion(1, 25)]
[ApiVersion(1, 26)]
public class TShock : TerrariaPlugin
{
/// <summary>VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.</summary>
@ -1485,11 +1486,7 @@ namespace TShockAPI
// Damn you ThreadStatic and Redigit
if (Main.rand == null)
{
Main.rand = new Random();
}
if (WorldGen.genRand == null)
{
WorldGen.genRand = new Random();
Main.rand = new UnifiedRandom();
}
if (args.Command == "autosave")

@ -1 +1 @@
Subproject commit b403f9534f57690c0568ec8f8150afa417356cb8
Subproject commit ec4e59ea0c5fd5e21fbb4742c844863016a901a7