Merge pull request #1326 from Zaicon/general-devel
1.3.4.3 Update (API 1.26)
This commit is contained in:
commit
5902173ec4
10 changed files with 187 additions and 18 deletions
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@ -4,6 +4,11 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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## Upcoming Changes
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## TShock 4.3.21
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* Compatibility with Terraria 1.3.4.3 (@Patrikkk, @Zaicon).
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* API: Version tick 1.26.
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* API: Deprecated PlayerDamage and PlayerKillMe packets (now uses PlayerHurtV2 and PlayerDeathV2).
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* API: Main.rand now uses UnifiedRandom instead of Random. This WILL break any existing plugin that uses Main.rand.
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* Fixed HealOtherPlayer packet exploit (@Simon311).
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* Added associated config option for HealOtherPlayer exploit prevention (@Simon311).
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* Added `/accountinfo` command to get account information for a given TShock account (@Simon311).
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@ -30,6 +30,7 @@ using Terraria.ID;
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using TShockAPI.DB;
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using TerrariaApi.Server;
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using TShockAPI.Hooks;
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using Terraria.GameContent.Events;
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namespace TShockAPI
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{
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@ -2053,7 +2054,7 @@ namespace TShockAPI
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TSPlayer.Server.SetPumpkinMoon(true);
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Main.bloodMoon = false;
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NPC.waveKills = 0f;
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NPC.waveCount = wave;
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NPC.waveNumber = wave;
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TSPlayer.All.SendInfoMessage("{0} started the pumpkin moon at wave {1}!", args.Player.Name, wave);
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break;
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@ -2071,7 +2072,7 @@ namespace TShockAPI
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TSPlayer.Server.SetFrostMoon(true);
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Main.bloodMoon = false;
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NPC.waveKills = 0f;
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NPC.waveCount = wave;
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NPC.waveNumber = wave;
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TSPlayer.All.SendInfoMessage("{0} started the frost moon at wave {1}!", args.Player.Name, wave);
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break;
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@ -2082,6 +2083,11 @@ namespace TShockAPI
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break;
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}
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}
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else if (DD2Event.Ongoing)
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{
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DD2Event.StopInvasion();
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TSPlayer.All.SendInfoMessage("{0} has ended the Old One's Army event.", args.Player.Name);
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}
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else
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{
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TSPlayer.All.SendInfoMessage("{0} has ended the invasion.", args.Player.Name);
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@ -1262,7 +1262,10 @@ namespace TShockAPI
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{ PacketTypes.SyncExtraValue, HandleSyncExtraValue },
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{ PacketTypes.LoadNetModule, HandleLoadNetModule },
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{ PacketTypes.ToggleParty, HandleToggleParty },
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{ PacketTypes.PlayerHealOther, HandleHealOther }
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{ PacketTypes.PlayerHealOther, HandleHealOther },
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{ PacketTypes.CrystalInvasionStart, HandleOldOnesArmy },
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{ PacketTypes.PlayerHurtV2, HandlePlayerDamageV2 },
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{ PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 }
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};
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}
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@ -2922,6 +2925,72 @@ namespace TShockAPI
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return false;
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}
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private static bool HandlePlayerKillMeV2(GetDataHandlerArgs args)
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{
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var id = args.Data.ReadInt8();
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PlayerDeathReason playerDeathReason = PlayerDeathReason.FromReader(new BinaryReader(args.Data));
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var dmg = args.Data.ReadInt16();
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var direction = (byte)(args.Data.ReadInt8() - 1);
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BitsByte bits = (BitsByte)args.Data.ReadByte();
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bool pvp = bits[0];
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if (dmg > 20000) //Abnormal values have the potential to cause infinite loops in the server.
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{
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TShock.Utils.ForceKick(args.Player, "Crash Exploit Attempt", true);
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TShock.Log.ConsoleError("Death Exploit Attempt: Damage {0}", dmg);
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return false;
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}
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if (id >= Main.maxPlayers)
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{
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return true;
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}
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if (OnKillMe(id, direction, dmg, pvp))
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return true;
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if (playerDeathReason.GetDeathText().Length > 500)
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{
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TShock.Utils.Kick(TShock.Players[id], "Crash attempt", true);
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return true;
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}
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args.Player.Dead = true;
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args.Player.RespawnTimer = TShock.Config.RespawnSeconds;
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foreach (NPC npc in Main.npc)
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{
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if (npc.active && (npc.boss || npc.type == 13 || npc.type == 14 || npc.type == 15) &&
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Math.Abs(args.TPlayer.Center.X - npc.Center.X) + Math.Abs(args.TPlayer.Center.Y - npc.Center.Y) < 4000f)
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{
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args.Player.RespawnTimer = TShock.Config.RespawnBossSeconds;
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break;
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}
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}
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if (args.TPlayer.difficulty == 2 && (TShock.Config.KickOnHardcoreDeath || TShock.Config.BanOnHardcoreDeath))
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{
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if (TShock.Config.BanOnHardcoreDeath)
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{
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if (!TShock.Utils.Ban(args.Player, TShock.Config.HardcoreBanReason, false, "hardcore-death"))
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TShock.Utils.ForceKick(args.Player, "Death results in a ban, but you are immune to bans.", true);
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}
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else
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{
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TShock.Utils.ForceKick(args.Player, TShock.Config.HardcoreKickReason, true, false);
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}
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}
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if (args.TPlayer.difficulty == 2 && Main.ServerSideCharacter && args.Player.IsLoggedIn)
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{
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if (TShock.CharacterDB.RemovePlayer(args.Player.User.ID))
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{
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TShock.CharacterDB.SeedInitialData(args.Player.User);
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}
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}
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return false;
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}
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private static bool HandleLiquidSet(GetDataHandlerArgs args)
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{
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int tileX = args.Data.ReadInt16();
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@ -3517,6 +3586,76 @@ namespace TShockAPI
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return false;
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}
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private static bool HandlePlayerDamageV2(GetDataHandlerArgs args)
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{
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var id = args.Data.ReadInt8();
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PlayerDeathReason playerDeathReason = PlayerDeathReason.FromReader(new BinaryReader(args.Data));
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var dmg = args.Data.ReadInt16();
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var direction = (byte)(args.Data.ReadInt8() - 1);
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var bits = (BitsByte)(args.Data.ReadByte());
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var crit = bits[0];
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var pvp = bits[1];
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if (OnPlayerDamage(id, direction, dmg, pvp, crit))
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return true;
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if (id >= Main.maxPlayers || TShock.Players[id] == null)
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{
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return true;
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}
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if (dmg > TShock.Config.MaxDamage && !args.Player.HasPermission(Permissions.ignoredamagecap) && id != args.Player.Index)
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{
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if (TShock.Config.KickOnDamageThresholdBroken)
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{
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TShock.Utils.Kick(args.Player, string.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage));
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return true;
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}
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else
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{
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args.Player.Disable(String.Format("Player damage exceeded {0}.", TShock.Config.MaxDamage), DisableFlags.WriteToLogAndConsole);
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}
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args.Player.SendData(PacketTypes.PlayerHp, "", id);
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args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
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return true;
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}
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if (!TShock.Players[id].TPlayer.hostile && pvp && id != args.Player.Index)
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{
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args.Player.SendData(PacketTypes.PlayerHp, "", id);
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args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
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return true;
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}
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if (TShock.CheckIgnores(args.Player))
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{
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args.Player.SendData(PacketTypes.PlayerHp, "", id);
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args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
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return true;
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}
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if (TShock.CheckRangePermission(args.Player, TShock.Players[id].TileX, TShock.Players[id].TileY, 100))
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{
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args.Player.SendData(PacketTypes.PlayerHp, "", id);
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args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
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return true;
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}
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if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
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{
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args.Player.SendData(PacketTypes.PlayerHp, "", id);
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args.Player.SendData(PacketTypes.PlayerUpdate, "", id);
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return true;
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}
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if (TShock.Players[id].GodMode)
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{
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TShock.Players[id].Heal(args.TPlayer.statLifeMax);
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}
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return false;
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}
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private static bool HandleNpcStrike(GetDataHandlerArgs args)
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{
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var id = args.Data.ReadInt16();
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@ -4237,5 +4376,25 @@ namespace TShockAPI
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return false;
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}
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private static bool HandleOldOnesArmy(GetDataHandlerArgs args)
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{
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if ((DateTime.UtcNow - args.Player.LastThreat).TotalMilliseconds < 5000)
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{
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return true;
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}
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if (!args.Player.HasPermission(Permissions.startdd2))
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{
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args.Player.SendErrorMessage("You don't have permission to start the Old One's Army event.");
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return true;
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}
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if (TShock.Config.AnonymousBossInvasions)
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TShock.Utils.SendLogs(string.Format("{0} started the Old One's Army event!", args.Player.Name), Color.PaleVioletRed, args.Player);
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else
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TShock.Utils.Broadcast(string.Format("{0} started the Old One's Army event!", args.Player.Name), 175, 75, 255);
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return false;
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}
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}
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}
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@ -212,6 +212,9 @@ namespace TShockAPI
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[Description("User can start invasions (Goblin/Snow Legion) using items.")]
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public static readonly string startinvasion = "tshock.npc.startinvasion";
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[Description("User can start the dd2 event.")]
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public static readonly string startdd2 = "tshock.npc.startdd2";
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[Description("User can clear the list of users who have completed an angler quest that day.")]
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public static readonly string clearangler = "tshock.npc.clearanglerquests";
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@ -53,5 +53,5 @@ using System.Runtime.InteropServices;
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// Also, be sure to release on github with the exact assembly version tag as below
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// so that the update manager works correctly (via the Github releases api and mimic)
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[assembly: AssemblyVersion("4.3.20")]
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[assembly: AssemblyFileVersion("4.3.20")]
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[assembly: AssemblyVersion("4.3.21")]
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[assembly: AssemblyFileVersion("4.3.21")]
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@ -676,8 +676,6 @@ namespace TShockAPI
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[Token]
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private object WorldMeteor(RestRequestArgs args)
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{
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if (null == WorldGen.genRand)
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WorldGen.genRand = new Random();
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WorldGen.dropMeteor();
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return RestResponse("Meteor has been spawned");
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}
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@ -25,6 +25,7 @@ using System.Text;
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using System.Threading;
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using System.Timers;
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using Terraria;
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using Terraria.DataStructures;
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using Terraria.ID;
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using TShockAPI.DB;
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using TShockAPI.Hooks;
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@ -1018,8 +1019,7 @@ namespace TShockAPI
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/// <param name="damage">The amount of damage the player will take.</param>
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public virtual void DamagePlayer(int damage)
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{
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NetMessage.SendData((int) PacketTypes.PlayerDamage, -1, -1, "", Index, ((new Random()).Next(-1, 1)), damage,
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(float) 0);
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NetMessage.SendPlayerHurt(Index, PlayerDeathReason.LegacyDefault(), damage, (new Random()).Next(-1, 1), false, false, 0, -1, -1);
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}
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/// <summary>
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@ -16,9 +16,10 @@ You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using Terraria;
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using Terraria.Utilities;
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using TShockAPI;
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using TShockAPI.DB;
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@ -158,7 +159,7 @@ namespace TShockAPI
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{
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// Main.rand is thread static.
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if (Main.rand == null)
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Main.rand = new Random();
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Main.rand = new UnifiedRandom();
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Main.npc[npcid].StrikeNPC(damage, knockBack, hitDirection);
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NetMessage.SendData((int)PacketTypes.NpcStrike, -1, -1, "", npcid, damage, knockBack, hitDirection);
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@ -38,6 +38,7 @@ using TerrariaApi.Server;
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using TShockAPI.DB;
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using TShockAPI.Hooks;
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using TShockAPI.ServerSideCharacters;
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using Terraria.Utilities;
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namespace TShockAPI
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{
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@ -45,7 +46,7 @@ namespace TShockAPI
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/// This is the TShock main class. TShock is a plugin on the TerrariaServerAPI, so it extends the base TerrariaPlugin.
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/// TShock also complies with the API versioning system, and defines its required API version here.
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/// </summary>
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[ApiVersion(1, 25)]
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[ApiVersion(1, 26)]
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public class TShock : TerrariaPlugin
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{
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/// <summary>VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info.</summary>
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@ -1485,11 +1486,7 @@ namespace TShockAPI
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// Damn you ThreadStatic and Redigit
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if (Main.rand == null)
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{
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Main.rand = new Random();
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}
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if (WorldGen.genRand == null)
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{
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WorldGen.genRand = new Random();
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Main.rand = new UnifiedRandom();
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}
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if (args.Command == "autosave")
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@ -1 +1 @@
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Subproject commit b403f9534f57690c0568ec8f8150afa417356cb8
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Subproject commit ec4e59ea0c5fd5e21fbb4742c844863016a901a7
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