Add WorldInfo broadcast in /worldmode
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@ -2391,6 +2391,7 @@ namespace TShockAPI
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Main.GameMode = mode;
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args.Player.SendSuccessMessage("World mode set to {0}", _worldModes.Keys.ElementAt(mode));
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TSPlayer.All.SendData(PacketTypes.WorldInfo);
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}
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private static void Hardmode(CommandArgs args)
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