Improved spam detection for create and kill tiles.
Improved item use blocking with banned items. Reserved slots should work now to 5 slots above max.
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5 changed files with 119 additions and 45 deletions
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@ -51,8 +51,6 @@ namespace TShockAPI
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public bool RangeChecks = true;
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[Description("Disables any building; placing of blocks")]
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public bool DisableBuild;
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[Description("Kick a player if they exceed this number of tile kills within 1 second.")]
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public int TileThreshold = 120;
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[Description("#.#.#. = Red/Blue/Green - RGB Colors for the Admin Chat Color. Max value: 255")]
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public float[] SuperAdminChatRGB = { 255, 0, 0 };
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[Description("Super admin group chat prefix")]
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@ -177,10 +175,10 @@ namespace TShockAPI
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[Description("Disables reporting of playercount to the stat system.")]
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public bool DisablePlayerCountReporting = false;
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[Description("Disables clown bomb projectiles from spawning")] //Change this to stop the tile from spawning
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[Description("Disables clown bomb projectiles from spawning")]
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public bool DisableClownBombs = false;
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[Description("Disables snow ball projectiles from spawning")] //Change this to stop the tile from spawning
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[Description("Disables snow ball projectiles from spawning")]
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public bool DisableSnowBalls = false;
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[Description("Change ingame chat format, {0} = Group Name, {1} = Group Prefix, {2} = Player Name, {3} = Group Suffix, {4} = Chat Message")]
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@ -188,6 +186,12 @@ namespace TShockAPI
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[Description("Force the world time to be normal, day, or night")]
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public string ForceTime = "normal";
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[Description("Disable/Revert a player if they exceed this number of tile kills within 1 second.")]
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public int TileKillThreshold = 80;
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[Description("Disable/Revert a player if they exceed this number of tile places within 1 second.")]
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public int TilePlaceThreshold = 20;
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public static ConfigFile Read(string path)
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{
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