Move OnPlayerBuff logic to Bouncer
This commit is contained in:
parent
c9955a74ec
commit
5cdb38675c
3 changed files with 64 additions and 39 deletions
|
|
@ -70,8 +70,9 @@ Putting this stuff down here so things don't conflict as often.
|
|||
* Fixed invasions started by TShock not reporting size correctly and probably not working at all. (@hakusaro)
|
||||
* Removed `GetDataHandlers.TileKill` and replaced it with `GetDataHandlers.PlaceChest` as the packet originally designated as tile kill is now only used for chests. (@hakusaro)
|
||||
* Added `TSPlayer` to `GetDataHandlers.NPCHome`. (@hakusaro)
|
||||
* Added a `TSPlayer` to `GetDataHandlers.ChestItemChanged`. (@hakusaro)
|
||||
* Added `TSPlayer` to `GetDataHandlers.ChestItemChanged`. (@hakusaro)
|
||||
* Fixed chest item changes not triggering any range checks, tile checks, or correct chest checks. (@hakusaro)
|
||||
* Added `TSPlayer` to `GetDataHandlers.PlayerBuff`. (@hakusaro)
|
||||
|
||||
## TShock 4.3.25
|
||||
* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue