Merge branch 'general-devel' into h/ips
This commit is contained in:
commit
5e09f5133d
2 changed files with 4 additions and 3 deletions
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@ -17,6 +17,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
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* Fixed torchgod settings to include whether or not torchgod has been fought by the player before and respect `usingBiomeTorches` setting. (@Quinci135)
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* Fixed torchgod settings to include whether or not torchgod has been fought by the player before and respect `usingBiomeTorches` setting. (@Quinci135)
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* Fixed /worldmode not synchronising data to players after updating the world state (@bartico6, @Arthri)
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* Fixed /worldmode not synchronising data to players after updating the world state (@bartico6, @Arthri)
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* Added `OnSendNetData` hook to TSAPI, which enables developers to intercept traffic being sent from the server to clients. (@Stealownz)
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* Added `OnSendNetData` hook to TSAPI, which enables developers to intercept traffic being sent from the server to clients. (@Stealownz)
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* Fixed false positive `OnNPCAddBuff` detection when throwing rotten eggs at town NPCs while wearing Frost armor set. (@moisterrific)
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* Moved the emoji player index check into a new class of handlers called `IllegalPerSe`, which is designed to help isolate parts of TShock and make it so that "protocol violations" are treated separately from heuristic based anti-cheat checks. (@hakusaro)
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* Moved the emoji player index check into a new class of handlers called `IllegalPerSe`, which is designed to help isolate parts of TShock and make it so that "protocol violations" are treated separately from heuristic based anti-cheat checks. (@hakusaro)
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## TShock 4.5.3
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## TShock 4.5.3
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@ -1541,7 +1541,7 @@ namespace TShockAPI
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if (npc.townNPC && npc.netID != NPCID.Guide && npc.netID != NPCID.Clothier)
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if (npc.townNPC && npc.netID != NPCID.Guide && npc.netID != NPCID.Clothier)
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{
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{
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if (type != BuffID.Lovestruck && type != BuffID.Stinky && type != BuffID.DryadsWard &&
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if (type != BuffID.Lovestruck && type != BuffID.Stinky && type != BuffID.DryadsWard &&
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type != BuffID.Wet && type != BuffID.Slimed && type != BuffID.GelBalloonBuff)
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type != BuffID.Wet && type != BuffID.Slimed && type != BuffID.GelBalloonBuff && type != BuffID.Frostburn2)
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{
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{
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detectedNPCBuffTimeCheat = true;
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detectedNPCBuffTimeCheat = true;
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}
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}
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@ -1554,8 +1554,8 @@ namespace TShockAPI
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if (detectedNPCBuffTimeCheat)
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if (detectedNPCBuffTimeCheat)
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{
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{
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TShock.Log.ConsoleDebug("Bouncer / OnNPCAddBuff rejected abnormal buff ({1}) from {0}", args.Player.Name, type);
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TShock.Log.ConsoleDebug("Bouncer / OnNPCAddBuff rejected abnormal buff ({0}) added to {1} ({2}) from {3}.", type, npc.TypeName, npc.netID, args.Player.Name);
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args.Player.Kick($"Added buff to NPC abnormally.", true);
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args.Player.Kick($"Added buff to {npc.TypeName} NPC abnormally.", true);
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args.Handled = true;
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args.Handled = true;
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}
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}
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}
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}
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