Made functions uppercase, like all of terraria's functions, to keep it consistent

This commit is contained in:
Maverick Motherfucker 2011-05-29 19:24:57 -07:00
parent e599e985b3
commit 5e91f13916
6 changed files with 115 additions and 115 deletions

View file

@ -340,7 +340,7 @@
{
serverSock[k].statusText = string.Concat(new object[] { "(", serverSock[k].tcpClient.Client.RemoteEndPoint, ") ", serverSock[k].name, " requested world information" });
String s = serverSock[k].tcpClient.Client.RemoteEndPoint.ToString();
if (ShankShock.checkBanned(s) || ShankShock.checkCheat(s) || !ShankShock.onWhitelist(s) || ShankShock.checkGrief(s))
if (ShankShock.CheckBanned(s) || ShankShock.CheckCheat(s) || !ShankShock.OnWhitelist(s) || ShankShock.CheckGreif(s))
{
serverSock[k].statusText = "b;ah";
serverSock[k].statusText2 = "blah2";
@ -359,10 +359,10 @@
if (!(Main.player[i].breakTicks <= 0))
{
Main.player[i].breakTicks -= 1f;
Console.WriteLine(ShankShock.findPlayer(i) + " breakTicks: " + Main.player[i].breakTicks);
Console.WriteLine(ShankShock.FindPlayer(i) + " breakTicks: " + Main.player[i].breakTicks);
if (Main.player[i].breakTicks >= 5)
{
ShankShock.handleGrief(i);
ShankShock.HandleGrief(i);
}
}