Rescue lost work
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2d06255095
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1 changed files with 8 additions and 210 deletions
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@ -307,215 +307,6 @@ namespace TShockAPI
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|| !IsLoggedIn && TShock.Config.RequireLogin;
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}
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/// <summary>Checks to see if a player has hacked item stacks in their inventory, and messages them as it checks.</summary>
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/// <param name="shouldWarnPlayer">If the check should send a message to the player with the results of the check.</param>
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/// <returns>True if any stacks don't conform.</returns>
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public bool HasHackedItemStacks(bool shouldWarnPlayer = false)
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{
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// Iterates through each inventory location a player has.
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// This section is sub divided into number ranges for what each range of slots corresponds to.
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bool check = false;
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Item[] inventory = TPlayer.inventory;
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Item[] armor = TPlayer.armor;
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Item[] dye = TPlayer.dye;
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Item[] miscEquips = TPlayer.miscEquips;
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Item[] miscDyes = TPlayer.miscDyes;
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Item[] piggy = TPlayer.bank.item;
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Item[] safe = TPlayer.bank2.item;
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Item[] forge = TPlayer.bank3.item;
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Item trash = TPlayer.trashItem;
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for (int i = 0; i < NetItem.MaxInventory; i++)
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{
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if (i < NetItem.InventoryIndex.Item2)
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{
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// From above: this is slots 0-58 in the inventory.
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// 0-58
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Item item = new Item();
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if (inventory[i] != null && inventory[i].netID != 0)
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{
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item.netDefaults(inventory[i].netID);
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item.Prefix(inventory[i].prefix);
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item.AffixName();
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if (inventory[i].stack > item.maxStack || inventory[i].stack < 0)
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{
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check = true;
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if (shouldWarnPlayer)
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{
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SendErrorMessage("Stack cheat detected. Remove item {0} ({1}) and then rejoin.", item.Name, inventory[i].stack);
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}
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}
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}
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}
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else if (i < NetItem.ArmorIndex.Item2)
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{
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// 59-78
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var index = i - NetItem.ArmorIndex.Item1;
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Item item = new Item();
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if (armor[index] != null && armor[index].netID != 0)
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{
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item.netDefaults(armor[index].netID);
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item.Prefix(armor[index].prefix);
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item.AffixName();
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if (armor[index].stack > item.maxStack || armor[index].stack < 0)
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{
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check = true;
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if (shouldWarnPlayer)
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{
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SendErrorMessage("Stack cheat detected. Remove armor {0} ({1}) and then rejoin.", item.Name, armor[index].stack);
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}
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}
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}
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}
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else if (i < NetItem.DyeIndex.Item2)
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{
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// 79-88
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var index = i - NetItem.DyeIndex.Item1;
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Item item = new Item();
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if (dye[index] != null && dye[index].netID != 0)
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{
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item.netDefaults(dye[index].netID);
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item.Prefix(dye[index].prefix);
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item.AffixName();
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if (dye[index].stack > item.maxStack || dye[index].stack < 0)
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{
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check = true;
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if (shouldWarnPlayer)
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{
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SendErrorMessage("Stack cheat detected. Remove dye {0} ({1}) and then rejoin.", item.Name, dye[index].stack);
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}
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}
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}
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}
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else if (i < NetItem.MiscEquipIndex.Item2)
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{
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// 89-93
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var index = i - NetItem.MiscEquipIndex.Item1;
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Item item = new Item();
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if (miscEquips[index] != null && miscEquips[index].netID != 0)
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{
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item.netDefaults(miscEquips[index].netID);
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item.Prefix(miscEquips[index].prefix);
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item.AffixName();
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if (miscEquips[index].stack > item.maxStack || miscEquips[index].stack < 0)
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{
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check = true;
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if (shouldWarnPlayer)
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{
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SendErrorMessage("Stack cheat detected. Remove item {0} ({1}) and then rejoin.", item.Name, miscEquips[index].stack);
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}
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}
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}
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}
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else if (i < NetItem.MiscDyeIndex.Item2)
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{
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// 93-98
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var index = i - NetItem.MiscDyeIndex.Item1;
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Item item = new Item();
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if (miscDyes[index] != null && miscDyes[index].netID != 0)
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{
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item.netDefaults(miscDyes[index].netID);
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item.Prefix(miscDyes[index].prefix);
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item.AffixName();
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if (miscDyes[index].stack > item.maxStack || miscDyes[index].stack < 0)
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{
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check = true;
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if (shouldWarnPlayer)
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{
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SendErrorMessage("Stack cheat detected. Remove item dye {0} ({1}) and then rejoin.", item.Name, miscDyes[index].stack);
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}
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}
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}
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}
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else if (i < NetItem.PiggyIndex.Item2)
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{
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// 98-138
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var index = i - NetItem.PiggyIndex.Item1;
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Item item = new Item();
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if (piggy[index] != null && piggy[index].netID != 0)
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{
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item.netDefaults(piggy[index].netID);
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item.Prefix(piggy[index].prefix);
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item.AffixName();
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if (piggy[index].stack > item.maxStack || piggy[index].stack < 0)
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{
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check = true;
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if (shouldWarnPlayer)
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{
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SendErrorMessage("Stack cheat detected. Remove piggy-bank item {0} ({1}) and then rejoin.", item.Name, piggy[index].stack);
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}
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}
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}
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}
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else if (i < NetItem.SafeIndex.Item2)
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{
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// 138-178
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var index = i - NetItem.SafeIndex.Item1;
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Item item = new Item();
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if (safe[index] != null && safe[index].netID != 0)
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{
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item.netDefaults(safe[index].netID);
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item.Prefix(safe[index].prefix);
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item.AffixName();
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if (safe[index].stack > item.maxStack || safe[index].stack < 0)
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{
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check = true;
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if (shouldWarnPlayer)
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{
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SendErrorMessage("Stack cheat detected. Remove safe item {0} ({1}) and then rejoin.", item.Name, safe[index].stack);
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}
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}
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}
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}
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else if (i < NetItem.TrashIndex.Item2)
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{
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// 179-219
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Item item = new Item();
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if (trash != null && trash.netID != 0)
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{
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item.netDefaults(trash.netID);
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item.Prefix(trash.prefix);
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item.AffixName();
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if (trash.stack > item.maxStack)
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{
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check = true;
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if (shouldWarnPlayer)
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{
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SendErrorMessage("Stack cheat detected. Remove trash item {0} ({1}) and then rejoin.", item.Name, trash.stack);
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}
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}
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}
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}
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else
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{
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// 220
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var index = i - NetItem.ForgeIndex.Item1;
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Item item = new Item();
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if (forge[index] != null && forge[index].netID != 0)
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{
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item.netDefaults(forge[index].netID);
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item.Prefix(forge[index].prefix);
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item.AffixName();
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if (forge[index].stack > item.maxStack || forge[index].stack < 0)
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{
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check = true;
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if (shouldWarnPlayer)
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{
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SendErrorMessage("Stack cheat detected. Remove Defender's Forge item {0} ({1}) and then rejoin.", item.Name, forge[index].stack);
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}
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}
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}
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}
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}
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return check;
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}
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/// <summary>
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/// The player's server side inventory data.
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/// </summary>
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@ -530,7 +321,7 @@ namespace TShockAPI
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public bool SilentJoinInProgress;
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/// <summary>Checks if a player has permission to modify a tile dependent on range checks.</summary>
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/// <summary>Checks if a player is in range of a given tile if range checks are enabled.</summary>
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/// <param name="x"> The x coordinate of the tile.</param>
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/// <param name="y">The y coordinate of the tile.</param>
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/// <param name="range">The range to check for.</param>
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@ -1549,7 +1340,14 @@ namespace TShockAPI
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StackFrame frame = null;
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frame = trace.GetFrame(1);
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if (frame != null && frame.GetMethod().DeclaringType != null)
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{
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TShock.Log.Debug(frame.GetMethod().DeclaringType.Name + " called Disable().");
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TShock.Log.Debug("SSC: " + IsDisabledForSSC);
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TShock.Log.Debug("Stacks: " + IsDisabledForStackDetection);
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TShock.Log.Debug("Wearables: " + IsDisabledForBannedWearable);
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TShock.Log.Debug("Trash: " + IsDisabledPendingTrashRemoval);
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TShock.Log.Debug("Logged in?" + IsLoggedIn);
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}
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}
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/// <summary>
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