Rewrite the .dockerignore file into a denylist
This should help with not forgetting to add any new directories (such as TShockInstaller and TShockPluginManager, which have been missing until now).
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2 changed files with 20 additions and 14 deletions
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@ -1,15 +1,20 @@
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# ignore every file
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# Ignore all Git metadata and build output (in all directories).
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*
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**/.git*
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**/bin/
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**/obj/
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# except for the ones required for building
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# Ignore other specific files that aren't needed for the build itself.
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!i18n/
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/.all-contributorsrc
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!prebuilts/
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/.dockerignore
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!TerrariaServerAPI/
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/.editorconfig
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!TShockAPI/
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/.vscode
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!TShockLauncher/
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/appveyor.yml
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!TShockLauncher.Tests/
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/COPYING
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!TShock.sln
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/crowdin.yml
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/Dockerfile
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# but exclude build artifacts
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/docs
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*/bin/
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/README.md
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*/obj/
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/README_cn.md
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/renovate.json
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/scripts
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/SECURITY.md
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@ -89,6 +89,7 @@ Use past tense when adding new entries; sign your name off when you add or chang
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* Added a method `TSPlayer.GiveItem`, which has `TShockAPI.NetItem` structure in its arguments. (@AgaSpace)
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* Added a method `TSPlayer.GiveItem`, which has `TShockAPI.NetItem` structure in its arguments. (@AgaSpace)
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* Added a property `TSPlayer.Hostile`, which gets pvp player mode. (@AgaSpace)
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* Added a property `TSPlayer.Hostile`, which gets pvp player mode. (@AgaSpace)
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* Fixed typo in `/gbuff`. (@sgkoishi, #2955)
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* Fixed typo in `/gbuff`. (@sgkoishi, #2955)
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* Rewrote the `.dockerignore` file into a denylist. (@timschumi)
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## TShock 5.2
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## TShock 5.2
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* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team. (@CelestialAnarchy, #2617, @ATFGK)
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* An additional option `pvpwithnoteam` is added at `PvPMode` to enable PVP with no team. (@CelestialAnarchy, #2617, @ATFGK)
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