From 6068eaac5fa10318826f003f3c8a7ef86741bf09 Mon Sep 17 00:00:00 2001 From: Deathmax Date: Sun, 18 Dec 2011 09:26:13 +0800 Subject: [PATCH] Check projectile damage Zidomod loves 99999999 damage --- TShockAPI/GetDataHandlers.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/TShockAPI/GetDataHandlers.cs b/TShockAPI/GetDataHandlers.cs index 4357e949..a2b92523 100644 --- a/TShockAPI/GetDataHandlers.cs +++ b/TShockAPI/GetDataHandlers.cs @@ -630,6 +630,12 @@ namespace TShockAPI return true; } + if (dmg > 400) // random number, if false positives, increase + { + TShock.Utils.HandleCheater(args.Player, TShock.Config.ProjectileAbuseReason); + return true; + } + if (type == 23) { if (velx == 0f && vely == 0f && dmg == 99)