Add in cases for every boss, even though most are caught by npc.boss.
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@ -3143,6 +3143,21 @@ namespace TShockAPI
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case -3:
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invasion = true;
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break;
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case 4:
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case 13:
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case 35:
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case 50:
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case 113:
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case 125:
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case 126:
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case 127:
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case 134:
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case 222:
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case 245:
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case 262:
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case 266:
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spawnboss = true;
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break;
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}
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}
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if (spawnboss && !args.Player.Group.HasPermission(Permissions.summonboss))
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