Add in cases for every boss, even though most are caught by npc.boss.

This commit is contained in:
Zack Piispanen 2013-10-04 23:02:34 -04:00
parent 90231a73a4
commit 60d3252a2e

View file

@ -3143,6 +3143,21 @@ namespace TShockAPI
case -3:
invasion = true;
break;
case 4:
case 13:
case 35:
case 50:
case 113:
case 125:
case 126:
case 127:
case 134:
case 222:
case 245:
case 262:
case 266:
spawnboss = true;
break;
}
}
if (spawnboss && !args.Player.Group.HasPermission(Permissions.summonboss))