Fix respawning players from the server console

This commit is contained in:
Lucas Nicodemus 2021-11-21 16:35:47 -08:00
parent 35db1cc372
commit 614211d7a1
2 changed files with 4 additions and 1 deletions

View file

@ -13,6 +13,9 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change.
## Upcoming changes
* Fixed the `/respawn` command to permit respawning players from the console. (@hakusaro, @Kojirremer)
## TShock 4.5.6
* Updated Linux guide. (@NezbednikSK)
* Fixed SendTileRectHandler not sending tile rect updates like Pylons/Mannequins to other clients. (@Stealownz)
* Introduced `SoftcoreOnly` config option to allow only softcore characters to connect. (@drunderscore)

View file

@ -5793,7 +5793,7 @@ namespace TShockAPI
private static void Respawn(CommandArgs args)
{
if (!args.Player.RealPlayer)
if (!args.Player.RealPlayer && args.Parameters.Count == 0)
{
args.Player.SendErrorMessage("You can't respawn the server console!");
return;