Fix tile entity placing
This commit is contained in:
parent
f100f2d543
commit
6266b47fb3
2 changed files with 11 additions and 3 deletions
|
|
@ -79,6 +79,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
|
|||
* Removed `Utils.GetGroup()` also have you seen `Groups.GetGroupByName()`? (@hakusaro)
|
||||
* `Utils.MaxChests()` is now `Utils.HasWorldReachedMaxChests()`. (@hakusaro)
|
||||
* `Utils.GetIPv4Address()` is now `Utils.GetIPv4AddressFromHostname()`. (@hakusaro)
|
||||
* Fixed the disappearing problem when placing tile entities. (@mistzzt)
|
||||
|
||||
## TShock 4.3.25
|
||||
* Fixed a critical exploit in the Terraria protocol that could cause massive unpreventable world corruption as well as a number of other problems. Thanks to @bartico6 for reporting. Fixed by the efforts of @QuiCM, @hakusaro, and tips in the right directioon from @bartico6.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue