Change verbiage slightly on some /uploadssc messages

This commit is contained in:
Lucas Nicodemus 2016-10-23 19:02:44 -06:00
parent a63d653010
commit 6344051678
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@ -1713,7 +1713,7 @@ namespace TShockAPI
} }
else if (args.Parameters.Count == 1) else if (args.Parameters.Count == 1)
{ {
args.Player.SendErrorMessage("You do not have permission to upload another player's data."); args.Player.SendErrorMessage("You do not have permission to upload another player's character data.");
return; return;
} }
else if (args.Parameters.Count > 0) else if (args.Parameters.Count > 0)
@ -1733,12 +1733,12 @@ namespace TShockAPI
if (TShock.CharacterDB.InsertSpecificPlayerData(targetPlayer, targetPlayer.DataWhenJoined)) if (TShock.CharacterDB.InsertSpecificPlayerData(targetPlayer, targetPlayer.DataWhenJoined))
{ {
targetPlayer.DataWhenJoined.RestoreCharacter(targetPlayer); targetPlayer.DataWhenJoined.RestoreCharacter(targetPlayer);
targetPlayer.SendSuccessMessage("Your Join Data has been uploaded to the server."); targetPlayer.SendSuccessMessage("Your local character data has been uploaded to the server.");
args.Player.SendSuccessMessage("The player's data was successfully uploaded."); args.Player.SendSuccessMessage("The player's character data was successfully uploaded.");
} }
else else
{ {
args.Player.SendErrorMessage("Failed to upload your data, are you logged in to an account?"); args.Player.SendErrorMessage("Failed to upload your character data, are you logged in to an account?");
} }
} }
else else