Change verbiage slightly on some /uploadssc messages
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parent
a63d653010
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1 changed files with 4 additions and 4 deletions
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@ -1713,7 +1713,7 @@ namespace TShockAPI
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}
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}
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else if (args.Parameters.Count == 1)
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else if (args.Parameters.Count == 1)
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{
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{
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args.Player.SendErrorMessage("You do not have permission to upload another player's data.");
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args.Player.SendErrorMessage("You do not have permission to upload another player's character data.");
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return;
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return;
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}
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}
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else if (args.Parameters.Count > 0)
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else if (args.Parameters.Count > 0)
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@ -1733,12 +1733,12 @@ namespace TShockAPI
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if (TShock.CharacterDB.InsertSpecificPlayerData(targetPlayer, targetPlayer.DataWhenJoined))
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if (TShock.CharacterDB.InsertSpecificPlayerData(targetPlayer, targetPlayer.DataWhenJoined))
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{
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{
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targetPlayer.DataWhenJoined.RestoreCharacter(targetPlayer);
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targetPlayer.DataWhenJoined.RestoreCharacter(targetPlayer);
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targetPlayer.SendSuccessMessage("Your Join Data has been uploaded to the server.");
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targetPlayer.SendSuccessMessage("Your local character data has been uploaded to the server.");
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args.Player.SendSuccessMessage("The player's data was successfully uploaded.");
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args.Player.SendSuccessMessage("The player's character data was successfully uploaded.");
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}
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}
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else
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else
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{
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{
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args.Player.SendErrorMessage("Failed to upload your data, are you logged in to an account?");
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args.Player.SendErrorMessage("Failed to upload your character data, are you logged in to an account?");
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}
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}
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}
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}
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else
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else
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