Merge branch 'general-devel' of github.com:Pryaxis/TShock into fix-bugs

This commit is contained in:
Olink 2020-05-29 17:04:00 -04:00
commit 6355f2d9ea
6 changed files with 127 additions and 8 deletions

View file

@ -67,6 +67,7 @@ namespace TShockAPI
GetDataHandlers.MassWireOperation += OnMassWireOperation;
GetDataHandlers.PlayerDamage += OnPlayerDamage;
GetDataHandlers.KillMe += OnKillMe;
GetDataHandlers.FoodPlatterTryPlacing += OnFoodPlatterTryPlacing;
}
internal void OnGetSection(object sender, GetDataHandlers.GetSectionEventArgs args)
@ -2076,6 +2077,54 @@ namespace TShockAPI
}
}
/// <summary>
/// Called when a player is trying to place an item into a food plate.
/// </summary>
/// <param name="sender"></param>
/// <param name="args"></param>
internal void OnFoodPlatterTryPlacing(object sender, GetDataHandlers.FoodPlatterTryPlacingEventArgs args)
{
if (args.Player.ItemInHand.type != args.ItemID)
{
TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected item not placed by hand from {0}", args.Player.Name);
args.Player.SendTileSquare(args.TileX, args.TileY, 1);
args.Handled = true;
return;
}
if (args.Player.IsBeingDisabled())
{
TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected disabled from {0}", args.Player.Name);
Item item = new Item();
item.netDefaults(args.ItemID);
args.Player.GiveItemCheck(args.ItemID, item.Name, args.Stack, args.Prefix);
args.Player.SendTileSquare(args.TileX, args.TileY, 1);
args.Handled = true;
return;
}
if (!args.Player.HasBuildPermission(args.TileX, args.TileY))
{
TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected permissions from {0}", args.Player.Name);
Item item = new Item();
item.netDefaults(args.ItemID);
args.Player.GiveItemCheck(args.ItemID, item.Name, args.Stack, args.Prefix);
args.Player.SendTileSquare(args.TileX, args.TileY, 1);
args.Handled = true;
return;
}
if (!args.Player.IsInRange(args.TileX, args.TileY))
{
TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected range checks from {0}", args.Player.Name);
Item item = new Item();
item.netDefaults(args.ItemID);
args.Player.GiveItemCheck(args.ItemID, item.Name, args.Stack, args.Prefix);
args.Player.SendTileSquare(args.TileX, args.TileY, 1);
args.Handled = true;
return;
}
}
internal void OnSecondUpdate()
{
Task.Run(() =>