Merge branch 'general-devel' of github.com:Pryaxis/TShock into fix-bugs

This commit is contained in:
Olink 2020-05-29 17:04:00 -04:00
commit 6355f2d9ea
6 changed files with 127 additions and 8 deletions

View file

@ -150,7 +150,8 @@ namespace TShockAPI
{ PacketTypes.ToggleParty, HandleToggleParty },
{ PacketTypes.CrystalInvasionStart, HandleOldOnesArmy },
{ PacketTypes.PlayerHurtV2, HandlePlayerDamageV2 },
{ PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 }
{ PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 },
{ PacketTypes.FoodPlatterTryPlacing, HandleFoodPlatterTryPlacing }
};
}
@ -1863,6 +1864,52 @@ namespace TShockAPI
return args.Handled;
}
public class FoodPlatterTryPlacingEventArgs : GetDataHandledEventArgs
{
/// <summary>
/// The X tile position of the placement action.
/// </summary>
public short TileX { get; set; }
/// <summary>
/// The Y tile position of the placement action.
/// </summary>
public short TileY { get; set; }
/// <summary>
/// The Item ID that is being placed in the plate.
/// </summary>
public short ItemID { get; set; }
/// <summary>
/// The prefix of the item that is being placed in the plate.
/// </summary>
public byte Prefix { get; set; }
/// <summary>
/// The stack of the item that is being placed in the plate.
/// </summary>
public short Stack { get; set; }
}
/// <summary>
/// Called when a player is placing an item in a food plate.
/// </summary>
public static HandlerList<FoodPlatterTryPlacingEventArgs> FoodPlatterTryPlacing = new HandlerList<FoodPlatterTryPlacingEventArgs>();
private static bool OnFoodPlatterTryPlacing(TSPlayer player, MemoryStream data, short tileX, short tileY, short itemID, byte prefix, short stack)
{
if (FoodPlatterTryPlacing == null)
return false;
var args = new FoodPlatterTryPlacingEventArgs
{
Player = player,
Data = data,
TileX = tileX,
TileY = tileY,
ItemID = itemID,
Prefix = prefix,
Stack = stack,
};
FoodPlatterTryPlacing.Invoke(null, args);
return args.Handled;
}
#endregion
private static bool HandlePlayerInfo(GetDataHandlerArgs args)
@ -2118,7 +2165,7 @@ namespace TShockAPI
TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpawn force teleport 'vanilla spawn' {0}", args.Player.Name);
}
if ((Main.ServerSideCharacter) && (args.Player.sX > 0) && (args.Player.sY > 0) && (args.TPlayer.SpawnX > 0) && ((args.TPlayer.SpawnX != args.Player.sX) && (args.TPlayer.SpawnY != args.Player.sY)))
else if ((Main.ServerSideCharacter) && (args.Player.sX > 0) && (args.Player.sY > 0) && (args.TPlayer.SpawnX > 0) && ((args.TPlayer.SpawnX != args.Player.sX) && (args.TPlayer.SpawnY != args.Player.sY)))
{
args.Player.sX = args.TPlayer.SpawnX;
@ -2269,6 +2316,14 @@ namespace TShockAPI
{
var player = args.Player;
var size = args.Data.ReadInt16();
var changeType = TileChangeType.None;
bool hasChangeType = ((size & 0x7FFF) & 0x8000) != 0;
if (hasChangeType)
{
changeType = (TileChangeType)args.Data.ReadInt8();
}
var tileX = args.Data.ReadInt16();
var tileY = args.Data.ReadInt16();
var data = args.Data;
@ -3559,7 +3614,19 @@ namespace TShockAPI
return false;
}
private static bool HandleFoodPlatterTryPlacing(GetDataHandlerArgs args)
{
short tileX = args.Data.ReadInt16();
short tileY = args.Data.ReadInt16();
short itemID = args.Data.ReadInt16();
byte prefix = args.Data.ReadInt8();
short stack = args.Data.ReadInt16();
if (OnFoodPlatterTryPlacing(args.Player, args.Data, tileX, tileY, itemID, prefix, stack))
return true;
return false;
}
public enum EditAction
{