Merge branch 'general-devel' of github.com:Pryaxis/TShock into fix-bugs

This commit is contained in:
Olink 2020-05-29 17:04:00 -04:00
commit 6355f2d9ea
6 changed files with 127 additions and 8 deletions

View file

@ -13,7 +13,10 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin
* `-worldselectpath` is identical to the old `-worldpath`. If you specify `-worldselectpath` and `-world` without specifying an absolute path the server will crash for sure.
* Thank you again to @fjfnaranjo for supplying a [detailed feature request](https://github.com/Pryaxis/TShock/issues/1914) explaining precisely why this option should be available. Without this, we would have had no context as to why this feature was useful or important. Thank you, @fjfnaranjo!
* This change was implemented by (@QuiCM, @hakusaro).
* Fix kick on hardcore death / kick on mediumcore death / ban on either from taking action against journey mode players. (@hakusaro)
* Fixed kick on hardcore death / kick on mediumcore death / ban on either from taking action against journey mode players. (@hakusaro)
* Attempted to fix the problem with the magic mirror spawn problems. You should be able to remove your spawn point in SSC by right clicking on a bed now. (@hakusaro, @AxeelAnder)
* Added HandleFoodPlatterTryPlacing event, which is called whenever a player places a food in a plate. Add antihack to bouncer, to prevent removing food from plates if the region is protected; To prevent placement if they are not in range; To prevent placement if the item is not placed from player hand. (@Patrikkk)
* Fixed an offset error in NetTile that impacted `SendTileSquare`. It was being read as a `byte` and not a `ushort`. (@QuiCM)
## TShock 4.4.0 (Pre-release 8)
* Update for OTAPI 2.0.0.36 and Terraria 1.4.0.4. (@hakusaro, @Patrikkk, @DeathCradle)

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@ -67,6 +67,7 @@ namespace TShockAPI
GetDataHandlers.MassWireOperation += OnMassWireOperation;
GetDataHandlers.PlayerDamage += OnPlayerDamage;
GetDataHandlers.KillMe += OnKillMe;
GetDataHandlers.FoodPlatterTryPlacing += OnFoodPlatterTryPlacing;
}
internal void OnGetSection(object sender, GetDataHandlers.GetSectionEventArgs args)
@ -2076,6 +2077,54 @@ namespace TShockAPI
}
}
/// <summary>
/// Called when a player is trying to place an item into a food plate.
/// </summary>
/// <param name="sender"></param>
/// <param name="args"></param>
internal void OnFoodPlatterTryPlacing(object sender, GetDataHandlers.FoodPlatterTryPlacingEventArgs args)
{
if (args.Player.ItemInHand.type != args.ItemID)
{
TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected item not placed by hand from {0}", args.Player.Name);
args.Player.SendTileSquare(args.TileX, args.TileY, 1);
args.Handled = true;
return;
}
if (args.Player.IsBeingDisabled())
{
TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected disabled from {0}", args.Player.Name);
Item item = new Item();
item.netDefaults(args.ItemID);
args.Player.GiveItemCheck(args.ItemID, item.Name, args.Stack, args.Prefix);
args.Player.SendTileSquare(args.TileX, args.TileY, 1);
args.Handled = true;
return;
}
if (!args.Player.HasBuildPermission(args.TileX, args.TileY))
{
TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected permissions from {0}", args.Player.Name);
Item item = new Item();
item.netDefaults(args.ItemID);
args.Player.GiveItemCheck(args.ItemID, item.Name, args.Stack, args.Prefix);
args.Player.SendTileSquare(args.TileX, args.TileY, 1);
args.Handled = true;
return;
}
if (!args.Player.IsInRange(args.TileX, args.TileY))
{
TShock.Log.ConsoleDebug("Bouncer / OnFoodPlatterTryPlacing rejected range checks from {0}", args.Player.Name);
Item item = new Item();
item.netDefaults(args.ItemID);
args.Player.GiveItemCheck(args.ItemID, item.Name, args.Stack, args.Prefix);
args.Player.SendTileSquare(args.TileX, args.TileY, 1);
args.Handled = true;
return;
}
}
internal void OnSecondUpdate()
{
Task.Run(() =>

View file

@ -150,7 +150,8 @@ namespace TShockAPI
{ PacketTypes.ToggleParty, HandleToggleParty },
{ PacketTypes.CrystalInvasionStart, HandleOldOnesArmy },
{ PacketTypes.PlayerHurtV2, HandlePlayerDamageV2 },
{ PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 }
{ PacketTypes.PlayerDeathV2, HandlePlayerKillMeV2 },
{ PacketTypes.FoodPlatterTryPlacing, HandleFoodPlatterTryPlacing }
};
}
@ -1863,6 +1864,52 @@ namespace TShockAPI
return args.Handled;
}
public class FoodPlatterTryPlacingEventArgs : GetDataHandledEventArgs
{
/// <summary>
/// The X tile position of the placement action.
/// </summary>
public short TileX { get; set; }
/// <summary>
/// The Y tile position of the placement action.
/// </summary>
public short TileY { get; set; }
/// <summary>
/// The Item ID that is being placed in the plate.
/// </summary>
public short ItemID { get; set; }
/// <summary>
/// The prefix of the item that is being placed in the plate.
/// </summary>
public byte Prefix { get; set; }
/// <summary>
/// The stack of the item that is being placed in the plate.
/// </summary>
public short Stack { get; set; }
}
/// <summary>
/// Called when a player is placing an item in a food plate.
/// </summary>
public static HandlerList<FoodPlatterTryPlacingEventArgs> FoodPlatterTryPlacing = new HandlerList<FoodPlatterTryPlacingEventArgs>();
private static bool OnFoodPlatterTryPlacing(TSPlayer player, MemoryStream data, short tileX, short tileY, short itemID, byte prefix, short stack)
{
if (FoodPlatterTryPlacing == null)
return false;
var args = new FoodPlatterTryPlacingEventArgs
{
Player = player,
Data = data,
TileX = tileX,
TileY = tileY,
ItemID = itemID,
Prefix = prefix,
Stack = stack,
};
FoodPlatterTryPlacing.Invoke(null, args);
return args.Handled;
}
#endregion
private static bool HandlePlayerInfo(GetDataHandlerArgs args)
@ -2118,7 +2165,7 @@ namespace TShockAPI
TShock.Log.ConsoleDebug("GetDataHandlers / HandleSpawn force teleport 'vanilla spawn' {0}", args.Player.Name);
}
if ((Main.ServerSideCharacter) && (args.Player.sX > 0) && (args.Player.sY > 0) && (args.TPlayer.SpawnX > 0) && ((args.TPlayer.SpawnX != args.Player.sX) && (args.TPlayer.SpawnY != args.Player.sY)))
else if ((Main.ServerSideCharacter) && (args.Player.sX > 0) && (args.Player.sY > 0) && (args.TPlayer.SpawnX > 0) && ((args.TPlayer.SpawnX != args.Player.sX) && (args.TPlayer.SpawnY != args.Player.sY)))
{
args.Player.sX = args.TPlayer.SpawnX;
@ -2269,6 +2316,14 @@ namespace TShockAPI
{
var player = args.Player;
var size = args.Data.ReadInt16();
var changeType = TileChangeType.None;
bool hasChangeType = ((size & 0x7FFF) & 0x8000) != 0;
if (hasChangeType)
{
changeType = (TileChangeType)args.Data.ReadInt8();
}
var tileX = args.Data.ReadInt16();
var tileY = args.Data.ReadInt16();
var data = args.Data;
@ -3559,7 +3614,19 @@ namespace TShockAPI
return false;
}
private static bool HandleFoodPlatterTryPlacing(GetDataHandlerArgs args)
{
short tileX = args.Data.ReadInt16();
short tileY = args.Data.ReadInt16();
short itemID = args.Data.ReadInt16();
byte prefix = args.Data.ReadInt8();
short stack = args.Data.ReadInt16();
if (OnFoodPlatterTryPlacing(args.Player, args.Data, tileX, tileY, itemID, prefix, stack))
return true;
return false;
}
public enum EditAction
{

View file

@ -30,7 +30,7 @@ namespace TShockAPI.Net
public short FrameX { get; set; }
public short FrameY { get; set; }
public bool Lighted { get; set; }
public byte Wall { get; set; }
public ushort Wall { get; set; }
public byte Liquid { get; set; }
public byte LiquidType { get; set; }
public bool Wire { get; set; }
@ -175,7 +175,7 @@ namespace TShockAPI.Net
}
if (HasWall)
stream.WriteInt8(Wall);
stream.WriteInt16((short)Wall);;
if (HasLiquid)
{
@ -218,7 +218,7 @@ namespace TShockAPI.Net
if (flags[2])
{
Wall = stream.ReadInt8();
Wall = stream.ReadUInt16();
}
if (flags[3])

View file

@ -685,7 +685,7 @@ namespace TShockAPI
/// <returns>True if they can paint.</returns>
public bool HasPaintPermission(int x, int y)
{
return HasBuildPermission(x, y) || HasPermission(Permissions.canpaint);
return HasBuildPermission(x, y) && HasPermission(Permissions.canpaint);
}
/// <summary>Checks if a player can place ice, and if they can, tracks ice placements and removals.</summary>