Added HandlerList.cs so that we can have prioritized event handlers also so you can easily register a handler and not have to put 'if (e.Handled) return;' at the top.
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3 changed files with 83 additions and 6 deletions
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@ -96,6 +96,7 @@
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<Compile Include="Extensions\RandomExt.cs" />
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<Compile Include="Extensions\StringExt.cs" />
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<Compile Include="GeoIPCountry.cs" />
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<Compile Include="HandlerList.cs" />
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<Compile Include="IPackable.cs" />
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<Compile Include="Commands.cs" />
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<Compile Include="ConfigFile.cs" />
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@ -183,7 +184,7 @@
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</PropertyGroup>
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<ProjectExtensions>
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<VisualStudio>
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<UserProperties BuildVersion_UpdateAssemblyVersion="True" BuildVersion_UpdateFileVersion="True" BuildVersion_BuildAction="Both" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_StartDate="2011/6/17" BuildVersion_IncrementBeforeBuild="False" />
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<UserProperties BuildVersion_IncrementBeforeBuild="False" BuildVersion_StartDate="2011/6/17" BuildVersion_BuildVersioningStyle="None.None.None.MonthAndDayStamp" BuildVersion_BuildAction="Both" BuildVersion_UpdateFileVersion="True" BuildVersion_UpdateAssemblyVersion="True" />
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</VisualStudio>
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</ProjectExtensions>
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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