Added config option to allow control of how statue spawn limits work. Updated binary to work with new hooks.
This commit is contained in:
parent
bcf6636df8
commit
653e609e25
3 changed files with 23 additions and 0 deletions
|
|
@ -220,6 +220,15 @@ namespace TShockAPI
|
|||
|
||||
[Description("Allows hallow to spread when a world is hardmode.")] public bool AllowHallowCreep = true;
|
||||
|
||||
[Description("How many things a statue can spawn within 200 pixels(?) before it stops spawning. Default = 3")]
|
||||
public int StatueSpawn200 = 3;
|
||||
|
||||
[Description("How many things a statue can spawn within 600 pixels(?) before it stops spawning. Default = 6")]
|
||||
public int StatueSpawn600 = 6;
|
||||
|
||||
[Description("How many things a statue spawns can exist in the world before it stops spawning. Default = 10")]
|
||||
public int StatueSpawnWorld = 10;
|
||||
|
||||
public static ConfigFile Read(string path)
|
||||
{
|
||||
if (!File.Exists(path))
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue