diff --git a/CHANGELOG.md b/CHANGELOG.md index ddd198e3..9671fbf5 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -11,7 +11,8 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * Do not insert tabs into this file, under any circumstances, ever. * Do not forget to sign every line you change with your name. (@hakusaro) * If there is no section called "Upcoming changes" below this line, please add one with `## Upcoming changes` as the first line, and then a bulleted item directly after with the first change. -## Upcoming changes + +## TShock 4.5.13 * Added hook `GetDataHandlers.OnReleaseNpc` to handling ReleaseNPC packet and a bouncer to stops unregistered and logged out players on SSC servers from releasing critters NPC. The bouncer has additional filter to stops players who tried to release different critter using crafted packet, e.g. using bunny item to release golden bunny. (@tru321) * Added filter in `GetDataHandlers.HandleCatchNpc` that stops unregistered and logged out players on SSC servers to catch critters. (@tru321) * Fixed rejection check inside of `HandlePaintTile` to account for the Paint Sprayer (or Architect Gizmo Pack) being inside your inventory, rather than on an accessory slot. (@drunderscore) diff --git a/TShockAPI/TShock.cs b/TShockAPI/TShock.cs index 7e15128c..337899d1 100644 --- a/TShockAPI/TShock.cs +++ b/TShockAPI/TShock.cs @@ -58,7 +58,7 @@ namespace TShockAPI /// VersionNum - The version number the TerrariaAPI will return back to the API. We just use the Assembly info. public static readonly Version VersionNum = Assembly.GetExecutingAssembly().GetName().Version; /// VersionCodename - The version codename is displayed when the server starts. Inspired by software codenames conventions. - public static readonly string VersionCodename = "Herrscher of Logic"; + public static readonly string VersionCodename = "Let us know if you're using this on raspberry pi or we might drop support for it"; /// SavePath - This is the path TShock saves its data in. This path is relative to the TerrariaServer.exe (not in ServerPlugins). public static string SavePath = "tshock";