Fixed warp hiding

This commit is contained in:
MarioE 2012-06-04 21:51:29 -04:00
parent b85bed52d2
commit 659321efb4

View file

@ -1486,7 +1486,7 @@ namespace TShockAPI
bool state = false;
if (Boolean.TryParse(args.Parameters[2], out state))
{
if (TShock.Warps.HideWarp(args.Parameters[0], state))
if (TShock.Warps.HideWarp(args.Parameters[1], state))
{
if (state)
args.Player.SendSuccessMessage("Warp " + warpName + " is now private.");