diff --git a/TShockAPI/Commands.cs b/TShockAPI/Commands.cs index f01356d5..8efeff31 100644 --- a/TShockAPI/Commands.cs +++ b/TShockAPI/Commands.cs @@ -331,6 +331,7 @@ namespace TShockAPI tw.WriteLine(Tools.GetRealIP(Convert.ToString(Netplay.serverSock[args.PlayerID].tcpClient.Client.RemoteEndPoint)) + " superadmin"); Tools.SendMessage(args.PlayerID, "SuperAdmin authenticated. Please re-connect using the same IP."); ConfigurationManager.authToken = 0; + tw.Close(); } } diff --git a/release-docs/changes.txt b/release-docs/changes.txt index bc454cba..469b03b1 100644 --- a/release-docs/changes.txt +++ b/release-docs/changes.txt @@ -1,6 +1,10 @@ For the full list of changes, please take a look at GitHub: https://github.com/TShock/TShock/commits/master +Changes in API release 1.8.0.0: + - Added permissions system for managing different levels of admins + - Fixed spawnrate and max spawns + Changes in API release 1.6.0.0: - Added spawn protection - Fixed numerous bugs