diff --git a/CHANGELOG.md b/CHANGELOG.md index 68936187..ddd198e3 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -18,6 +18,7 @@ This is the rolling changelog for TShock for Terraria. Use past tense when addin * Added the lanterns night event to the `/worldevent` command. (@0x3fcf1bbd) * Marked `TSPlayer.SendTileSquare` as deprecated, and created `TSPlayer.SendTileSquareCentered` that sends a tile square centered around the passed coordinates. (@0x3fcf1bbd) * Added coordinates clamping to `TSPlayer.SendTileRect` so as to avoid OOBs. (@0x3fcf1bbd) +* Removed extraneous space causing build commands in README to fail. (@EtherTyper) ## TShock 4.5.12 * Fixed the ability to spawn Zenith projectile with non-original items. (@AgaSpace) diff --git a/README.md b/README.md index 93d08ba6..ebc852bb 100644 --- a/README.md +++ b/README.md @@ -207,7 +207,7 @@ You need to re-run the patcher any time `OTAPI` updates. You need to rebuild `Te $ cd ./TerrariaServerAPI/TShock.Modifications.Bootstrapper/bin/$BUILD_MODE/ $ mono TShock.Modifications.Bootstrapper.exe -in=OTAPI.dll \ - -mod=../../../TShock.Modifications.**/bin/$BUILD_MODE/TShock.Modifications.*.dll \ + -mod=../../../TShock.Modifications.**/bin/$BUILD_MODE/TShock.Modifications.*.dll \ -o=Output/OTAPI.dll 1. Verify that non-zero modifications ran successfully. Then, build the Terraria Server API executable.