Fix more exploits

This commit is contained in:
MarioE 2013-10-20 13:16:23 -04:00
parent 40b3870061
commit 6a27d51261

View file

@ -2537,8 +2537,8 @@ namespace TShockAPI
if (OnLiquidSet(tileX, tileY, amount, type))
return true;
if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
return false;
if (!TShock.Utils.TilePlacementValid(tileX, tileY) || (args.Player.Dead && TShock.Config.PreventDeadModification))
return true;
if (TShock.CheckIgnores(args.Player))
{
@ -2653,11 +2653,8 @@ namespace TShockAPI
var tileY = args.Data.ReadInt32();
if (OnTileKill(tileX, tileY))
return true;
if (tileX < 0 || tileX >= Main.maxTilesX || tileY < 0 || tileY >= Main.maxTilesY)
return false;
if (args.Player.Dead && TShock.Config.PreventDeadModification)
return true;
if (!TShock.Utils.TilePlacementValid(tileX, tileY) || (args.Player.Dead && TShock.Config.PreventDeadModification))
return true;
if (TShock.CheckIgnores(args.Player))
{