Improve launcher assembly resolution
This addresses dev instances unable to resolve binaries, and types being requested by the plugin manager before the resolver is attached
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6a3e8c3d5d
2 changed files with 18 additions and 13 deletions
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@ -27,22 +27,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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using System.Reflection;
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using System.Reflection;
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using TShockPluginManager;
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if (args.Length > 0 && args[0].ToLower() == "plugins")
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{
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var items = args.ToList();
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items.RemoveAt(0);
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await NugetCLI.Main(items);
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return;
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}
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Dictionary<string, Assembly> _cache = new Dictionary<string, Assembly>();
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Dictionary<string, Assembly> _cache = new Dictionary<string, Assembly>();
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System.Runtime.Loader.AssemblyLoadContext.Default.Resolving += Default_Resolving;
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System.Runtime.Loader.AssemblyLoadContext.Default.Resolving += Default_Resolving;
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Start();
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await StartAsync();
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/// <summary>
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/// <summary>
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/// Resolves a module from the ./bin folder, either with a .dll by preference or .exe
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/// Resolves a module from the ./bin folder, either with a .dll by preference or .exe
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@ -53,6 +43,7 @@ Assembly? Default_Resolving(System.Runtime.Loader.AssemblyLoadContext arg1, Asse
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if (_cache.TryGetValue(arg2.Name, out Assembly? asm) && asm is not null) return asm;
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if (_cache.TryGetValue(arg2.Name, out Assembly? asm) && asm is not null) return asm;
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var loc = Path.Combine(AppContext.BaseDirectory, "bin", arg2.Name + ".dll");
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var loc = Path.Combine(AppContext.BaseDirectory, "bin", arg2.Name + ".dll");
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if (File.Exists(loc))
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if (File.Exists(loc))
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asm = arg1.LoadFromAssemblyPath(loc);
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asm = arg1.LoadFromAssemblyPath(loc);
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@ -70,7 +61,15 @@ Assembly? Default_Resolving(System.Runtime.Loader.AssemblyLoadContext arg1, Asse
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/// Initiates the TSAPI server.
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/// Initiates the TSAPI server.
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/// </summary>
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/// </summary>
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/// <remarks>This method exists so that the resolver can attach before TSAPI needs its dependencies.</remarks>
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/// <remarks>This method exists so that the resolver can attach before TSAPI needs its dependencies.</remarks>
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void Start()
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async Task StartAsync()
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{
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{
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if (args.Length > 0 && args[0].ToLower() == "plugins")
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{
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var items = args.ToList();
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items.RemoveAt(0);
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await TShockPluginManager.NugetCLI.Main(items);
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return;
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}
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TerrariaApi.Server.Program.Main(args);
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TerrariaApi.Server.Program.Main(args);
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}
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}
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@ -91,7 +91,13 @@
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</ItemGroup>
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</ItemGroup>
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<Copy SourceFiles="@(MOFiles)" DestinationFolder="$(PublishDir)%(RecursiveDir)" />
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<Copy SourceFiles="@(MOFiles)" DestinationFolder="$(PublishDir)%(RecursiveDir)" />
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</Target>
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</Target>
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<Target Name="MoveBin" AfterTargets="Publish">
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<Target Name="MoveDevBin" AfterTargets="PostBuildEvent">
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<ItemGroup>
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<MoveBinaries Include="$(OutDir)*" Exclude="$(OutDir)\TShock.Server*;$(OutDir)\GeoIP.dat" />
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</ItemGroup>
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<Move SourceFiles="@(MoveBinaries)" DestinationFolder="$(OutDir)bin" ContinueOnError="true" />
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</Target>
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<Target Name="MovePublishBin" AfterTargets="Publish">
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<ItemGroup>
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<ItemGroup>
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<MoveBinaries Include="$(PublishDir)*" Exclude="$(PublishDir)\TShock.Server*;$(PublishDir)\GeoIP.dat" />
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<MoveBinaries Include="$(PublishDir)*" Exclude="$(PublishDir)\TShock.Server*;$(PublishDir)\GeoIP.dat" />
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</ItemGroup>
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</ItemGroup>
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